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View Full Version : Dev Notes: Week of January 26, 2015



RhythmNBruise
01-26-2015, 02:56 PM
Two weeks ago

Two weeks ago we finished up development on some bug fix builds were planning on releasing soon, so those are with our QA team now. Youll probably be seeing a lot of new versions from us - were working on incrementally increasing stability by fixing bugs and shipping new versions with little fixes instead of trying to do fewer, big versions with all kinds of stuff in them. Well make it clear in the build notes which ones are which, so you can choose whether or not to upgrade to them. (Although we do recommend that you do so!)

We also spent quite a bit of time looking into issues reported to our CS team. The goal is, as always to both have fewer issues reported and to drop the resolution time on all of them. If you continue to experience issues with changing your equipment or if you lost soldier items in the past please let us know.

Last Week & This Week

Were going to keep working on bug fixes, the expansion pack, and the bigger features were hoping to roll out later this year. Theres some awesome stuff coming.

Hows It Work: Dev Notes

I know these have come out late the last couple of weeks, so I wanted to let you know how Im working on getting them together.

If Im really together, I take notes throughout the week on things that are happening that I might want to talk about. (Im generally not this together.) Then I sit down, hopefully on Friday but usually on Monday, to write up the notes. After that, I show them to Clementine and Milburn Pennybags to make sure that theyre appropriate for the forums. (Clementine generally tells me to be less snarky. Milburn and I discuss how much information were sharing on any given issue and when we can start teasing for things like new content.) After theyve had a crack at the notes, I revise and send them out again. When no one has any more comments to make, I post them.

Ive been a bit flaky about getting these to you, and Im sorry. Ill try to be more regular with my updates.

Oh oh Gree
01-26-2015, 03:07 PM
Thanks. A weekly update is nice to see.

Merc_mw
01-26-2015, 05:35 PM
Could you include a report card. Something as simple as # of widespread issues unresolved & average resolution time? That way we could track progress and (perhaps) better understand how our reporting helps?

MrFister
01-26-2015, 05:59 PM
My faction is still not able to participate in FL. This has been going on for about 4-5 maybe 6 FL events. We can declare all day and night and nothing. What do you suggest we do? We've sent handfuls of tickets and sent just as many PM's to forum mods and even messaged you last time dev notes were posted. Please tell me your suggested course of action. Thanks

furey
01-26-2015, 07:13 PM
Android defense is not displaying correctly. Its just a display glitch but a pain.

Captain Buck Slayer
01-26-2015, 07:41 PM
Thanks for the update! I always apreciate them.

MW Flake
01-26-2015, 08:19 PM
The weekly info updates are good to have, but a few comments on this weeks. First, if this "awesome new stuff coming" is as "awesome" as equipment has been, you can keep it. And as far as deciding what to "tease" us with, heres a try. How about taking all of the feedback that's been provided to you and actually listen to it. The community has overwhelmingly said until you can fix what you have, without breaking something else in the proccess, then we don't want anything new. Try teasing us with that!

Genen
01-27-2015, 11:55 AM
Hello Rhymth. Thank you for the update. I would like to address two issues that are of concern for my faction and I believe also for many in other top factions.
1. There is aparent new glitch or change related to PVP attack matrix. As of early last week many players with inferior attack stats, army and player equipment suddenly started to be able defeating players with much stronger stats and equipment. I would really like you to look at this issue. With relatively mediocre prizes for ltqs and higher energy requiremtns for them now most of the people still participate in these events in order to obtain equipment. But if the equipment matrix broken any incentive to do ltqs will be lost.
2. Long term ongoing issues with PERMANENT health regen reduction boosts. For example in my case permanent regen suddenly dropped in the middle of the cycle. Also it would be helpful if you post here an equation that GREE uses to calculate nominal health regens. One was floating around on a forum and when players in our faction calculated what they think their health regen must be they found that it at least 1 to 5% off meaning it should be better.
Thanks again for your help and I hope you will address these issues

Ozymandias
01-27-2015, 12:34 PM
Our assumption is that the equation had gone back to attacker attack vs defender defence

Genen
01-27-2015, 12:56 PM
Well if this the case it makes army and player equipment useless and not worth spending to obtain

Web323
01-27-2015, 12:58 PM
Our assumption is that the equation had gone back to attacker attack vs defender defence

It would be nice if that was the case but I still lose to players 10 billion less in stats

Genen
01-27-2015, 01:01 PM
It would be nice if that was the case but I still lose to players 10 billion less in stats
Same is here lol

Jacko99
01-27-2015, 01:14 PM
Im losing to players who attack me and their attack is less than half my defence... (I also have all eqipment).
Bap

Mikelord
01-30-2015, 01:16 PM
The weekly info updates are good to have, but a few comments on this weeks. First, if this "awesome new stuff coming" is as "awesome" as equipment has been, you can keep it. And as far as deciding what to "tease" us with, heres a try. How about taking all of the feedback that's been provided to you and actually listen to it. The community has overwhelmingly said until you can fix what you have, without breaking something else in the proccess, then we don't want anything new. Try teasing us with that!

i sadily agree, this is by far the least what we expect you to do with "dev notes" we made a god damn list for you to see which makes it really easy to find problems.... It's called MODERN WARE COMPREHENSIVE LIST OF BUGS/glitches. (For the holy man out their noticed I been using lower case god not upper? Case in point on that issue), as for GREE issue, if it was a snake it would have bit you by now

shaunyp
02-09-2015, 11:54 AM
Hows It Work: Dev Notes

I know these have come out late the last couple of weeks, so I wanted to let you know how Im working on getting them together.

If Im really together, I take notes throughout the week on things that are happening that I might want to talk about. (Im generally not this together.) Then I sit down, hopefully on Friday but usually on Monday, to write up the notes. After that, I show them to Clementine and Milburn Pennybags to make sure that theyre appropriate for the forums. (Clementine generally tells me to be less snarky. Milburn and I discuss how much information were sharing on any given issue and when we can start teasing for things like new content.) After theyve had a crack at the notes, I revise and send them out again. When no one has any more comments to make, I post them.

Ive been a bit flaky about getting these to you, and Im sorry. Ill try to be more regular with my updates.[/QUOTE]



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