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Skoty422
06-21-2012, 05:43 AM
I know we get to take one armor and one weapon per unit to battle from our equipment. Well what about the loot that has statistical value? For instance, filthy pelt is 0/3. Its not armor or weapon, it's loot. So how does that play a role in stats? Are those values, if any, always rewarded? Or are they used as equipment if equipment is low? In this case, it would be armor. Glitch it has stats maybe? If anyone has a thought, please chime in.

Iamlovejoy
06-21-2012, 06:26 AM
I was just searching the same questions and couldnt find an answer

BooMan
06-21-2012, 06:33 AM
There is a beginners guide in the general forum (wriiten By Ghost) and this is covered in there I think. From memory it says that loot items do not count towards your stats, it was only recently that they showed up in their own page...

Skoty422
06-21-2012, 06:58 AM
Ahh. Ok. Wonder why they have stats then?

Bea
06-21-2012, 07:38 AM
I asked the same question about the 0/3 pelt. It doesn't get used as armour - I counted, but don't know if the 3 defense gets factored in at all.

Skoty422
06-21-2012, 07:43 AM
Well I just went and acquired another pelt to see. And my stats didn't increase. I think the developers see what they can do to make us ask questions. They're fishing. And we taking the bait! Hook, line and sinker! Hehe. But seriously, why put a stat on something that has no stat? Kinda retarded huh?

Bea
06-21-2012, 09:05 AM
Yup, pretty retarded.

roghorrorfreak
06-21-2012, 10:49 AM
Maybe thats a start to something that will be added later in anouther update. Maybe if we collected so much of this and that then it opens anouther equipable item. We can only hope, other wise seems that its all just useless junk.