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View Full Version : WE need some need events in game , because the game is boring as hell now



Winstrol
11-25-2012, 03:57 PM
So after a couples of months playing that game , KA became boring as hell with no new event , cheaters running around , new maps are the same crap as in low level only monsters are added from different map , very smart , c'mon ! Cant you make something new ? instead of putting old crap all over again , and where hell is that new event which we Had in latest update ? Why we cannot have something funny with out spending thousands of dollars for the game.

Dexter Morgan
11-25-2012, 07:31 PM
Why don't they have a pvp tournament or something, like in cc

Njwmrb
11-26-2012, 09:27 AM
Why don't they have a pvp tournament or something, like in cc

+1@@@@@@@@@

TemplarX
11-27-2012, 07:23 AM
I so totally agree that this game is downright stale. They have forgotten about the fun(zio) and it's all about gree(d). Come on guys, let's bring back some fun and give us a break on the money part, please.

sparckle
11-27-2012, 08:59 AM
Monster Quest is all the fuss now.

Proprioc3ption
11-27-2012, 10:48 PM
Why don't they have a pvp tournament or something, like in cc

Because Dexter, you'll kick everyone's arse around your level hahaha!

Nah on a serious note, i have to agree with you. But I cant see how they could do it... mainly because every event they create it has nothing to do with game play or for the enjoyment of player, its purely for them to earn a buck.

Proprioc3ption
11-27-2012, 11:30 PM
Another event that i would like to see is this type; (However, this wld take effort from GREE in game balance and creativity.)

INVASION
Event:
An Army roams the entire Kingdom Age lands... *INTERCHANGABLE* *Demons*, *Orcs*, *Goblins*, *Dragons* etc changes for each event. (CPU controlled.) - ** INTERCHANGABLE with each event.

The story goes...
A Battle wages for 6 days throughout ALL of Kingdom Age. All Kingdoms and Lands are under attack from an *(Underground Demon Army)* that has been massing for months.
Players are required to defend their Kingdoms as well as seek out and attack large enemy armies that are crossing the lands bringing about destruction and devastation.
- Each lvl bracket say 25-51 & 52-75 etc wld have similar tier lvl armies to defeat. Every time you find an army the level of difficulty would increase, thus lvl 1,2,3,4 etc... The first army you see could be at your Kingdom, suddenly you find yourself under attack. This attack force would be level 1. You wipe it out and free a captive rare druid + two un-commons and 3 commons.

- Each army would have captive units that have been taken along the enemies’ trail of destruction. Players would be able to free these units and thus join their army, if the player can successfully defeat the opposing army of that lvl or round.

Difficulty would change for each army you encounter... similar to the Boss event that we currently have.
To make this event enjoyable, it needs to be player driven not revenue driven. We players are over throwing our money at nothing so often.
But to make it fair, to participate in the event from the splash screen, you would be required to pay 20 Gems. Not too hard I don’t think, even free players can TapJoy for that. This way GREE get a small amount of revenue from all players that wish to participate in the event. It’s like a subscription. I’m sure players wouldn’t mind this. Let me know your thoughts guys?

Armies would be defeated based on your stats as a player! Ahhhh, finally an event that uses your stats as the deciding factor. Well, it’s why we gamers play and build our kingdoms up. Otherwise, what’s the point? We may as well benefit from our hard work and strategies used.

To make it interesting, the event could require particular units in your army to play a role in defeating a specific lvl army such as; needing a small army, say 50-100 Manticors to fly through a swarm and defeat the ranged units preventing your main army from moving forward to attack. This must be accomplished before you can defeat the main army.

I’ll add more to this later... dinner calls!

echus14
11-27-2012, 11:41 PM
@Proprioc3ption
Not a bad idea, but the enemy should NOT be linked to your army's strength, but should be of a standard strength, otherwise we'll end up with the current problem where the lower tiers can easily defeat the boss/enemy army, but the higher players cannot get far at all. What would make this even more interesting is that if all your allies could join in the SAME fight and get the same loot units. This will encourage having strong allies in terms of actual A/D stats instead of just the number of allies.

Don't think needing certain units will work as by the time a player who doesn't have the required unit can level up the appropriate unit building, the event may be over!

Proprioc3ption
11-27-2012, 11:51 PM
@Proprioc3ption
Not a bad idea, but the enemy should NOT be linked to your army's strength, but should be of a standard strength, otherwise we'll end up with the current problem where the lower tiers can easily defeat the boss/enemy army, but the higher players cannot get far at all. What would make this even more interesting is that if all your allies could join in the SAME fight and get the same loot units. This will encourage having strong allies in terms of actual A/D stats instead of just the number of allies.

Don't think needing certain units will work as by the time a player who doesn't have the required unit can level up the appropriate unit building, the event may be over!

Agree! Totally luv the idea of allies being able to join you in battle in real time! This would be in-tune with current games.

Just putting out some ideas that would need in-game balance testing to work but would make the event so enjoyable for all players while remaining fair and balanced. What i mean by linked to your stats is that it would contribute heavily to your ability to move through the higer levels of enemy armies. Stats would also involve skill point distribution A/D and positioning of defensive structures around your Kingdom. Weapons would also contribute to stats.

GREE would recieve their realistic donation from players which is like a subscription, but players would be garruntteed to get something for their money. The good thing is it will take strategy to win and skill not bought gems that more often than not deliver you nothing for the money you paid for them.

This would require some decent gameplay testers and balance testers. So spend some money GREE for your players sake and give us some decent events.

Dexter Morgan
11-28-2012, 05:17 AM
Great ideas. Anything to give this game some life would be a welcome change. Also it will be interesting to see how the mw3.0 is received by players, where you form teams and play the game as a group. I think that may be a very interesting aspect to ka.

Cloud22
11-28-2012, 11:21 AM
I like the idea Proprioc3ptioni would love to see a event that is not gem based or have a huge disadvantage for higher level players. Mabey u need to send Chuck Norris to gree HQ and he will force them to do your idea, cause Chuck is the only man who can change gree greedy ways.

Black Knight
11-28-2012, 02:37 PM
Just getting the hang of fusing in MQ, so why not do it in KA?

Gladiator Manticores (Gladicores), Banshee Imps (Bimps) or Cannon Paladins (Canpals).

Most of us have them, so would Flaming Catapults & High Priests become Flaming High Priests?
Would give a new meaning to the term 'camping'. ;)

Dexter Morgan
11-28-2012, 05:15 PM
Fusing in mq is so interesting and so many possibilities. Would bring an interesting aspect to the game and prob generate huge revenue for gree, unless the big spenders are sick of gree like in the other games

Euchred
11-28-2012, 05:29 PM
Fusing is fun but the luster kind of wears off after a few weeks, and I couldn't imagine doing it in more then one game for times sake. That said KA is very boring right now and at this point it feels abandoned.

Shinazueli
11-30-2012, 11:51 AM
Thanks. I blame this thread for the abomination of an event that just launched.