View Full Version : Casualty levels.

12-10-2012, 11:54 AM
Am I the only one that is thinking that the casualty rates are far too high? I'm losing approximately three or four high ranking units per PvP fight no matter who it is I'm attacking. They could have the worst stats in the game and I'm still losing the same amounts.

Each fight is costing me anything between 750000 and 1.5m and that doesn't include valor units I'm losing. Is this a well known problem? Is there a fix on the way? Is there any point in fighting? It's not like the concrete blocks are that common either.


12-10-2012, 12:02 PM
Join the Club. Really makes you want to save up for 2000 Suber Bombers right? That way you will loose 10-15 Million every hit.

Only thing you can do is reduce the number of allies you have. Bring less troops to battle means you loose fewer troops.

12-10-2012, 12:22 PM
Is that what it is? The amount in your friends list? I wonder what the optimum level is. I did except a few invites from joining a faction may be that has tipped me over my limit. Will have to cull a few.

12-10-2012, 12:45 PM
the casualties are actually better than they were a month or two ago. i was losing twice as many units up to 6 every fight, now its 2 and 3.

12-10-2012, 01:15 PM
Does dropping to 500 or 499 allies help casualty glitch?

12-10-2012, 01:21 PM
@ Licker No there shouldn't be any noticable differences. Now 500 down to 100 you will see a Significant change! (But then you only bring 400 Units to battle anyways)

12-10-2012, 01:25 PM
Thanks Thief!

dj maj
12-10-2012, 01:28 PM
i loose about 2-3 units per pvp fight, always have the fear of loosing a unit worth 1m+