View Full Version : Tougher rivals = better rewards?

03-25-2013, 06:36 AM
It would make things more interesting if the rewards from raiding and sacking your rivals increased both from lvl and from the ratio between theirs attack/defense in comparison to yours?.

For me at attack/def 350/350+ over and over bashing the 100k/100k players isnt really joyful.. but since the rewards/casualties makes it overall cheaper/more rewarding than bashing some other 350/350 player it kindof automatically makes me a bully going for the easier targets.

The units you can gain from raiding is also pretty darn useless..

More money/honor(thou useless past cannons)/better units if the pvp actually is a 2way gameplay instead of a 1way violation.

03-25-2013, 08:52 AM
That makes too much sense. It will never happen.

03-25-2013, 09:26 AM
The whole point of becoming overpowered is that you can beat on weaklings.

Not to mention they are weak by choice. Nobody forced them to be stupid. Except maybe their parents.