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pimmen8
08-07-2013, 06:06 AM
People are getting better and bases are getting bigger but if you have all the buildings you have to wait until the next limited building. so i suggest that gree makes some new permanent money buildings. place your ideas for new buildings here.

otisthetowndrunk
08-07-2013, 06:15 AM
Mess Hall...my guys have no where to dine on my base.

Max Power
08-07-2013, 06:17 AM
I think they should create one called the Taj Mahal.

pimmen8
08-07-2013, 06:18 AM
max is being funny

carl9764
08-07-2013, 06:25 AM
A Gold building that produces gold would be good

pimmen8
08-07-2013, 06:28 AM
A Gold building that produces gold would be good
carl gree loves money so no way they are gonna do that

carl9764
08-07-2013, 06:40 AM
I know but would be good and about time they did something to cheer people up and stop leaving the game I have never seen so many empty bases

Badass action man
08-07-2013, 06:51 AM
How's about a world bank that at lvl 10 gives u 10% on money in ur vault? Have it cost 96million.

Badass action man
08-07-2013, 06:53 AM
10% interest over a yr calculated daily that u can collect every 24hrs

Badass action man
08-07-2013, 06:55 AM
Or a better equation

pimmen8
08-07-2013, 07:00 AM
How's about a world bank that at lvl 10 gives u 10% on money in ur vault? Have it cost 96million.
you mean 10% building output?

BoilerPaulie
08-07-2013, 08:33 AM
you mean 10% building output?

money in vault would make more sense since it's a bank. you don't earn interest on what you don't put in the bank IRL

pimmen8
08-07-2013, 08:45 AM
More ideas

SGT Rud
08-07-2013, 08:50 AM
Instead of new buildings or LE buildings, have LE faction bonuses.

Normally now we get a new LE building for each new country.
How about if we go to Guam next, but instead of a building, we get a new 20 billion dollar faction bonus. Once you purchase it, you can upgrade it after the timer ends. Wait, LE stuff comes in pairs. ie- faction bonus, -5% stamina regen time then -5% energy regen time

Then after Guam, we go to Spain. But instead of a faction bonus or LE building, we get to purchase a unit with a bonus on it, say 50 million, and you need a level 7 dry docks or something. Wait, LE stuff comes in pairs, well make two different LE units . Airhog A-10 (air) 400/400 (+5% air attack) then Landhog humvee (ground) 400/400 (+5% air defense)



We could even do defense buildings in the next country. The standard LE money buildings, then faction bonuses, just keep making a circle.




money in vault would make more sense since it's a bank. you don't earn interest on what you don't put in the bank IRL

How's about a world bank that at lvl 10 gives u 10% on money in ur vault? Have it cost 96million.
I think you guys are on to something. Faction bonus - +2% increase in faction bank every 24hr on total in when timer goes off.



Anybody? - - - - - - - - - -

pimmen8
08-07-2013, 08:54 AM
LE boost building

pimmen8
08-07-2013, 10:54 AM
Maybe a sea building

lemonhaze
08-07-2013, 11:25 AM
we need something like the composite but in the attack form..my def is alot more then my attack would be nice to have a 20% more attack once upgraded..same price 250 gold as the composite

slayer091
08-07-2013, 11:40 AM
How about a building to minimize the upgrade time just like we a building to decrease the upgrade cost ?
And buildings to increase the no. of construction/Upgrade done at a time depending on the level of the building?
And we only have health regeneration bonus from the faction, we can have a building upgrade for this too.
I agree with lemonhaze , we need to have something similar to composite factory which increases the attack.

candyson
08-07-2013, 11:45 AM
Building Name: GREEdy
Output: -$1,000,000/hour
Cost: 100 gold
Each level decreases the output by one million, and costs 100 gold
It's automatically collected so you don't have to. when raided the raider loses money.

slayer091
08-07-2013, 11:54 AM
Building Name: GREEdy
Output: -$1,000,000/hour
Cost: 100 gold
Each level decreases the output by one million, and costs 100 gold
It's automatically collected so you don't have to. when raided the raider loses money.


Thats very GREEDY :D Goes with the name :P

Decreases ???

pimmen8
08-07-2013, 01:10 PM
Building Name: GREEdy
Output: -$1,000,000/hour
Cost: 100 gold
Each level decreases the output by one million, and costs 100 gold
It's automatically collected so you don't have to. when raided the raider loses money.

I ment serious ideas

Stanky Dong
08-07-2013, 01:40 PM
An output time reduction building. 250gold for initial building and reduces building outputs by 1%. each level up will furhter reduce output time by 1% for a mximum 10% reduction at level 10. Would help get cash quicker for additional purchases for LE buildings or land.

Rade
08-07-2013, 07:39 PM
An output time reduction building. 250gold for initial building and reduces building outputs by 1%. each level up will furhter reduce output time by 1% for a mximum 10% reduction at level 10. Would help get cash quicker for additional purchases for LE buildings or land.
I really like this idea. Having the ability to shorten the times on 12 hour, 24 hour, and 48 hour buidlings would be extremely beneficial. I know I'm not the only one who gets their money buildings raided because the timer keeps creeping closer and closer to a time where you are not able to collect daily such as bedtime lol.

Joshsnewsn
08-07-2013, 09:44 PM
What about another 4 boost buildings that you can upgrade to increase your attack by 1% for air, ground, sea, and infantry collectively.

Chris_
08-07-2013, 10:08 PM
Ill take any building that will boost attack in someway. My defense is 300k over my attack.

Chris5900
08-07-2013, 10:45 PM
Name: Mission Intel Center
Type of building: Bonus
Type of bonus: More cash per mission.
Price:$5,000,00 to $10,000,000
Upgrade costs:
Level 1 to 2: $700,000 Upgrade time: 4 hours
Level 2 to 3: $1,000,000 8 hours
Level 3 to 4: $1,600,000 12 hours
Level 4 to 5: $2,400,000 20 hours
Level 5 to 6: $3,200,000 32 hours
Level 6 to 7: $4,000,000 43 hours
Level 7 to 8: $4,800,000 55 hours
Level 8 to 9: $5,600,000 67 hours
Level 9 to 10: $6,400,000 79 hours

How this would work: This building would be similar to the cement factory percentage per upgrade wise. Every upgrade would add 1% bonus cash, all the way up to 10%. This is basically like the bonus on one of the WD units from Greenland that gave 20% more cash from missions. I think it would be nice to have.

General Ranger
08-07-2013, 10:56 PM
Instead of new buildings or LE buildings, have LE faction bonuses.

Normally now we get a new LE building for each new country.
How about if we go to Guam next, but instead of a building, we get a new 20 billion dollar faction bonus. Once you purchase it, you can upgrade it after the timer ends. Wait, LE stuff comes in pairs. ie- faction bonus, -5% stamina regen time then -5% energy regen time

Then after Guam, we go to Spain. But instead of a faction bonus or LE building, we get to purchase a unit with a bonus on it, say 50 million, and you need a level 7 dry docks or something. Wait, LE stuff comes in pairs, well make two different LE units . Airhog A-10 (air) 400/400 (+5% air attack) then Landhog humvee (ground) 400/400 (+5% air defense)



We could even do defense buildings in the next country. The standard LE money buildings, then faction bonuses, just keep making a circle.





I think you guys are on to something. Faction bonus - +2% increase in faction bank every 24hr on total in when timer goes off.



Anybody? - - - - - - - - - -

Stupid suggestion the hackers would be all over that

Think before making silly suggestions

Badass action man
08-07-2013, 11:20 PM
I've thought more about the bank. Call it the B.A.M. Bank of the world haha. It gives u 1% at Lvl 1 on the money in ur vault each day. So u have a full vault of 96million u get 960k. Lvl 10 gives u 9.6million. Costs 96million to buy, upgrades cost 9.6mill, 19.2mill, 28.8mill, 38.4mill, etc etc

carl9764
08-08-2013, 01:39 AM
Some good Idea's here hope Gree are looking

pimmen8
08-08-2013, 02:21 AM
If GREE doesn't look here I will work them out and send them

Captain B
08-08-2013, 03:33 AM
I like the idea of a loyalty building that gave out a small amount if gold. Say ;
lvl 1-49 1x gold bar daily,
Lvl 50-99 2x gold bar daily
And so on up the levels
Maybe with an extra bar for each mission completed
Cost would be say 10 m?
This would give LLP some opportunity to build good stuff, playing field would still be level. I don't think this would impact gold purchases particularly for top or really competitive teams.
I think this would make events a little more dynamic and players would feel rewarded for sticking with the game. Just my view

mickymacirl
08-08-2013, 03:38 AM
I like the idea of a loyalty building that gave out a small amount if gold. Say ;
lvl 1-49 1x gold bar daily,
Lvl 50-99 2x gold bar daily
And so on up the levels
Maybe with an extra bar for each mission completed
Cost would be say 10 m?
This would give LLP some opportunity to build good stuff, playing field would still be level. I don't think this would impact gold purchases particularly for top or really competitive teams.
I think this would make events a little more dynamic and players would feel rewarded for sticking with the game. Just my view

Love to see this too, it's in other games that are not Gree based. Problem here is that its too easy to abuse. There's nothing stopping someone from creating 50 of those buildings.

carl9764
08-08-2013, 03:43 AM
Gree could make it only one building allowed per base though

pimmen8
08-08-2013, 03:47 AM
Loyalty mine
Price 10.000.000 24h
Upgrade cost
2= 9.000.000 24h
3=10.000.000 36h
4=15.000.000 48h
5=20.000.000 72h

Building output
1=1 gold 24h
2=2 gold 24h
3=3 gold 24h
4=4 gold 24h
5=5 gold 24h

How it works
You will get up to 5 gold a day. 5 is the max lvl and you can't raid it

pimmen8
08-08-2013, 03:48 AM
You can build only 1

mickymacirl
08-08-2013, 03:54 AM
Gree could make it only one building allowed per base though

Historically they have done that with other buildings and it wasn't stopping people from creating more than 1.

pimmen8
08-08-2013, 04:41 AM
Name: Mission Intel Center
Type of building: Bonus
Type of bonus: More cash per mission.
Price:$5,000,00 to $10,000,000
Upgrade costs:
Level 1 to 2: $700,000 Upgrade time: 4 hours
Level 2 to 3: $1,000,000 8 hours
Level 3 to 4: $1,600,000 12 hours
Level 4 to 5: $2,400,000 20 hours
Level 5 to 6: $3,200,000 32 hours
Level 6 to 7: $4,000,000 43 hours
Level 7 to 8: $4,800,000 55 hours
Level 8 to 9: $5,600,000 67 hours
Level 9 to 10: $6,400,000 79 hours

How this would work: This building would be similar to the cement factory percentage per upgrade wise. Every upgrade would add 1% bonus cash, all the way up to 10%. This is basically like the bonus on one of the WD units from Greenland that gave 20% more cash from missions. I think it would be nice to have.

I think this is a good idea as well

warrends
08-08-2013, 04:52 AM
A bathroom?

Theblacklamp
08-08-2013, 09:59 AM
Mess Hall...my guys have no where to dine on my base.

I agree a mess hall would be cool.
How about a new LE building for the water.

Found
08-08-2013, 10:11 AM
I agree a mess hall would be cool.
How about a new LE building for the water.

Water would make good Gree sense. Most of us expand our land when over vaulted to accommodate new LE buildings...but with a water LE building, most of us would need to expand the uncharted oceans of MW. Plus it's shark week...why not?

keeskiller
08-08-2013, 10:51 AM
damn some very good idea's here!

Badass action man
08-08-2013, 11:03 AM
defence buildings r a bit of a joke in this game. a light house could be cool for water building. what do u think about a light house as a way to speed up sea upgrades (research centre/docks/shipyard) n have one for ground buildings (truck yard), one for air buildings(radar tower) one for infantry buildings (obstacle course), n one for money buildings(stock exchange/market place)?. all ideas can be amended for better ideas

andypandy2
08-08-2013, 11:11 AM
We don't need buildings that produce more money. Top factions already have (or will soon have) all faction bonuses. Top players have no need for money. We need newer and better boost buildings.

SGT Rud
08-08-2013, 11:17 AM
Stupid suggestion the hackers would be all over that

Think before making silly suggestions

I think before you open your mouth, you should learn to have some respect. And adjust yourself accordingly. We have enough poor additude here. This is a great idea.

If your suggesting that a hacker would be all over my idea, then he is already over every other aspect of the game. Maybe you could ignore the fact that hackers might take control of the game and push Gree out. Yeah. Come one. Make the game a little more enjoyable.

Think before maki........ Boy, you should take a long look in the mirror and think about who actually plays this game. Little kids. Maybe a teenager came on here to share his opinion. You talk to other people in real life like that? You need to adjust yourself or go find some other place to share your negativity. Troll.

simpleman
08-09-2013, 02:40 AM
I like the idea mentioned earlier of the reduction in upgrade times with a mix of multiple bldgs being upgraded at the same time.
Lvl 1 - 1% reduction on upgrade time
Lvl 2 - 2% reduction on upgrade time
Lvl 3 - 3% reduction on upgrade time
Lvl 4 - 4% reduction on upgrade time
Lvl 5 - two bldgs can be upgraded at the same time but no reduction in upgrade time
Lvl 6 - 1% reduction on upgrade time
Lvl 7 - 2% reduction on upgrade time
Lvl 8 - 3% reduction on upgrade time
Lvl 9 - 4% reduction on upgrade time
Lvl 10 - three bldgs can be upgraded at the same time but no reduction in upgrade time

with them being as expensive as LE buildings to upgrade.

General Steakfries
09-06-2013, 05:52 PM
What about a LE third tier of unit buildings that have cheaper/stronger/more usable units? Units from lvl 10 of these could be around 1000/1000 for 25 million cash. Maybe if upgraded fully on time would give a unit 10K/10K with a 10% unit cost reduction? That would allow the free players with patience to do well even if they camp or are not in a top 500 faction.

Ser
09-06-2013, 06:06 PM
How about a gold building that boost attack like the composite factory but for attack pm me for more ideas or if you like my idea