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The real matias
08-19-2013, 03:04 PM
Total normal mode
Energy. 30,231
Attack 4,724
Defense 4,177
No boost units. All indestructible

Total Stats gained (prestige mode) ??/??
Total gain ??/??

*ALL UNITS ARE INDESTRUCTIBLE UNLESS OTHERWISE INDICATED*
Glad I was able to help so many of you out will finish prestige mode tomorrow

Please correct me if I'm wrong with the maps, blazed through the first ones, i did it by memory

*note this is my first walkthrough, send me a message if i forgot to add anything, i am aware i still have not added energy requirements*

Thanks to Everyone who helped me make this :)

*Regular Mode*
1/21 Offshore Drilling Rig Energy needed 84 Shamrock Apache (Air) 50/75
2/21 Dictators Compound Energy needed 248 concrete
3/21 Attack site Energy needed 348 Ground Trooper (Infantry) 152/98
4/21 Enemy Encampment Energy needed 355 concrete
5/21 Shipyard Energy needed 372 Shadow Wave (Sea) 211/122
6/21 Communications Outpost Energy needed 437 concrete
7/21 Trafficker Base Energy needed 474 DCP Outrider (ground) 165/310
8/21 Trafficker Base Energy needed 621 concrete
9/21 Border Guard Complex Energy needed 693 22 Panther Tank (ground) 296/222
10/21 Border Guard Complex Energy needed 717 concrete
11/21 Suspicious Village Energy needed 744 Rattler (Air) 317/333
12/21 Docks Energy needed 887 concrete
13/21 Docks Energy needed 1000 Aquatic Raider (Sea) 299/451
14/21 Boneyard Energy needed 1163 concrete
15/21 Boneyard Energy needed 1260 Field Specialist (Infantry) 599/251
16/21 Marketplace Energy needed 1397 concrete
17/21 Marketplace Energy needed 2122 Wave Attacker (Sea) 736/514
18/21 Drop Site Energy needed 2114concrete
19/21 Emir Island Energy needed 3656 Ohio Class Submarine (Sea) 494/956
20/21 High Mountain Village & Train Station Energy needed 4288 concrete
21/21 Oil Refinery & High Mountain Village & Historic District Energy needed 7246 Poseidon Destroyer (Sea) 1405/845

The real matias
08-19-2013, 03:09 PM
*Prestige Mode*
1/35 Offshore Drilling Rig Energy needed 84 Quick Striker (Air) 158/122
2/35 Dictators Compound Energy needed 248 concrete
3/35 Attack Site Energy needed 348 Soviet Lynx (Air) 220/160
4/35 Enemy Encampment Energy needed 355 concrete
5/35 Shipyard Energy needed 372 Q2 Prototype (Air) 255/210
6/35 Communications Outpost Energy needed 437 concrete
7/35 Trafficker Base Energy needed 474 Goose (Infantry) 279/321
8/35 Trafficker Base Energy needed 621 concrete
9/35 Border Guard Complex Energy needed 693 Hybrid Bomber (Air) 379/411
10/35 Border Guard Complex Energy needed 717 concrete
11/35 Suspicious Village Energy needed 744 Maverick (Infantry) 506/504
12/35 Docks Energy needed 887 concrete
13/35 Docks Energy needed 1000 PP907-A (Ground) 618/517
14/35 Boneyard Energy needed 1163 Concrete
15/35 Boneyard Energy needed 1260 Special Shot (Infantry) 566/714
16/35 Marketplace Energy needed 1397 Concrete
17/35 Marketplace Energy needed 2122 Air Support (Infantry) 702/623
18/35 Drop Site Energy needed 2114 Concrete
19/35 Emir Island Energy needed 3656 Ground Support (Ground) 944/546
20/35 High Mountain Village & Train Station Energy needed 4288 Concrete
*21/35 Oil Refinery & High Mountain Village Energy needed 5002 FTO Johnny (Ground) 729/855*
22/35 Train Station Energy needed 5226 Concrete
23/35 Historic District Energy needed 5734 Field Investigator (Infantry) 705/945
24/35 Trident Beachhead Energy needed 6367 HMS Ares (Sea) 2250/2000
25/35 Military Base Energy needed 7728 FM Projector (Ground) 991/798
26/35 Insurgent Block Energy needed 9018 concrete
27/35 Intel Quarters Energy needed 10689 Cloud Zipper (Air) 759/891
28/35
29/35
30/35
31/35
32/35
33/35
34/35
35/35

* Note not the same as Regular Mode

13Stalker
08-19-2013, 03:28 PM
5/21 is Shadow Wave Sea 211/122 Indestructible

13Stalker
08-19-2013, 03:29 PM
11/21 is Rattler - Air - 317/333 - Indestructible

KFH
08-19-2013, 03:43 PM
prestige mode
1/35 (air) quick striker 158/122
3/35 (air) soviet lynx 220/160
5/35 (air) Q2 prototype 255/210
7/35 (infantry) goose (lol) 279/321
9/35 (air) hybrid bomber 379/411

27/35 (air) cloud zipper 759/891
29/35 (ground) bully 1150/1350
31/35 (air) bell X8 1083/1698
33/35 (infantry) special agent 2219/1256

more to come

ogel45
08-19-2013, 03:54 PM
I can supply details for lev9 normal:
Border Guard Complex
Guard Tower 3*88 energy 45 tot XP
Weigh Station 1*75 energy 10 XP
Supply Silo 1*66 energy 8 XP
Power Transformer 3*96 48 tot XP

johnny_blayze
08-19-2013, 03:57 PM
Providing the Maps for each level would be really useful, even if you don't provide each enemy per level just the map itself would be greatly appreciated.

Captain B
08-19-2013, 04:54 PM
Here's what I've recorded so far (xp&Nrg are total for level)
Lvl 1, Shamrock apache 50A/75D
Lvl 2 5k concrete, 47xp, 248nrg
Lvl 3, Ground trooper, 152A/98D, 300 Vlr, 60xp, 348nrg
Lvl 4, 10k, concrete, 66xp, 355nrg
Lvl 5, Shadow wave 211A/112D, 400 Vlr,76xp, 372nrg
Lvl 6, 15k, concrete, 93xp, 437nrg
Lvl 7, DVP Outrider 168A/310D, 500 Vlr, 84xp,474nrg
Lvl 8 30k, concrete, 135xp, 621nrg
Lvl 9 tbc, 111xp (+completion), 695nrg
Sorry didn't think to record first energy level as to eager to get started

honest Abe
08-19-2013, 05:28 PM
Prestige
11 Maverick inf 506/504
15 Special shot inf 566/715
17 air support inf 702/623

Skoosh
08-19-2013, 05:42 PM
10/21 energy is 717

marklinalexanderho
08-19-2013, 05:48 PM
WOW.. r u guys hyper sonic or? dat's really fast lol i'm still on 6/21

btw here's some additional info..

3/21: Attack Site
20 Exp, 300 Valor, Ground Trooper

4/21: Enemy Encampment
10000 Cash, 25 Exp, Concrete

5/21: Shipyard
30 Exp, 400 Valor, Shadow Wave

6/21: Communications Outpost
15000 Cash, 35 Exp, Concrete

7/21: Trafficker Base
40 Exp, 500 Valor, DCP Outrider

Mr T Perfect
08-19-2013, 07:58 PM
14/21 normal is in the boneyard

1163 energy required.

Mr T Perfect
08-19-2013, 07:59 PM
15/21 normal is in the boneyard

1260 energy required.

Mr T Perfect
08-19-2013, 08:02 PM
16/21 normal is in the marketplace

1367 energy required

Jlc
08-19-2013, 08:33 PM
The only good thing about it is that there's an extra day to finish it. But the rewards are just ok.

marklinalexanderho
08-19-2013, 09:06 PM
continuation from earlier.

8/21: Trafficker Base
30000 Cash, 45 Exp, Concrete

9/21: Border Guard Complex
50 Exp, 600 Valor, 22 Panther Tank

LazyJD
08-19-2013, 09:08 PM
The only good thing about it is that there's an extra day to finish it. But the rewards are just ok.

I retract my earlier statement, not realizing at the time how horrible the last 2 levels are. Ridiculous.

General Raub
08-20-2013, 05:13 AM
Has there been a splash screen shot of the final unit after completion ?? I havent gotten one yet! I would like to see what the unit is!!

Pick Me
08-20-2013, 06:46 AM
Filling in blanks.
Prestige and normal mode are identical through level 20
Level 1 requires 84 energy
Entire normal requires 30,231 energy

Lvl 14. Boneyard. 1163 energy
Lvl 15 boneyard. 1260 energy
Lvl 16 marketplace 1397 energy
Lvl 17 marketplace 2122 energy
Lvl 18 drop site. 2114 energy
Lvl 19 emir island 3656 energy
Lvl 20 high mountain village/train station. 4,288 energy
Lvl 21. Bosses from oil refinery/high mountain village/historic district. 7,246 energy

Total normal mode
Energy. 30,231
Attack 4,724
Defense 4,177
No boost units. All indestructible

Pick Me
08-20-2013, 06:52 AM
Prestige mode units through lvl 19
Lvl 1 quick striker (a) 158/122
Lvl 3 soviet lynx (a) 220/160
Lvl 5 q2 prototype (a) 255/210
Lvl 7 goose (i) 279/321. - he isn't dead just a really messed up face
Lvl 9 Hybrid bomber (a) 379/411
Lvl 11 Maverick (I) 506/544. Lost his wings so now in the army
Lvl 13 PP907-A (g) 618/517
Lvl 15 special shot (I) 566/714
Lvl 17 air support (I) 702/623. Air support and he has a rifle.
Lvl 19 ground support (g) 944/546

All indestructible. No boosts. Will update as I move through. Hope it helps.

whitefire
08-20-2013, 07:16 AM
Pick me, can you tell us something about the amount of xp involved (generally) at the first ten levels of prestige?

Biensoi
08-20-2013, 07:19 AM
Same as in normal mode.

jchow69
08-20-2013, 08:10 AM
13/35: PP 907-A 618/517(ground)
15/35: Special Shot 566/714(infantry)

Pick Me
08-20-2013, 08:29 AM
Lvl 21 oil refinery/high mountain 5002 energy. FTO Johnny (g) 729/855. Note: different than normal mode
Lvl 22 train station. 5226 energy (1521 prestaged)
Lvl 23 historic district 5734 (3664 prestaged since used cleric musa which was lvl 21 normal). Field investigator (I) 705/945
Lvl 24 trident beachhead 6367 (1634 prestaged) hms ares (s) 2250/2000
Lvl 25 military base. 7728 energy (1629 prestaged) FM Projector (g) 991/798
Lvl 26 insurgent block 9018 energy (1806 prestaged)
Lvl 27 int'l quarter 10,689 energy (2132 prestaged) cloud zipper (a) 759/891
Lvl 28 government area 11,172 energy (2294 prestaged). Still to be finished

Levels without unit mentioned are 1 concrete and cash. If you are doing them for the cash please quit mw before you hurt yourself or your wallet.

jchow69
08-20-2013, 09:44 AM
Huh, level 24 prestige gives a 2250/2000 unit. Nice, I'm going for it.

SPWD
08-20-2013, 11:24 AM
Why the hell do the prizes get worse after the 2200 unit, I may get to that and stop or I may not bother at all lol

jchow69
08-20-2013, 11:27 AM
Wait, what is the prize for finishing prestige? If it is good, I might get myself a quick job at McDonald's and get some money. I am a minor, so my parents pay the bills, so if the prize is good, I'll go for it.

Pick Me
08-20-2013, 12:06 PM
Lvl 28 was just cash, xp and concrete
Lvl 29 financial district 12,891 energy (1,817 prestaged) bully (g) 1150/1350
Level 30 capital city 12,197 energy (1,895 prestaged) results pending but I'm not prestaged on this so it will be tomorrow.

Level 35 top prize is Poseidon fighter (a). 5,583/3,321.

Maps are going in order except they skipped steel plant, naval battle, bomb maker compound. I would guess this goes to emerald port and potentially bosses for nuclear arsenal and/or micropressor facility.

jchow69
08-20-2013, 12:14 PM
Lvl 28 was just cash, xp and concrete
Lvl 29 financial district 12,891 energy (1,817 prestaged) bully (g) 1150/1350
Level 30 capital city 12,197 energy (1,895 prestaged) results pending but I'm not prestaged on this so it will be tomorrow.

Level 35 top prize is Poseidon fighter (a). 5,583/3,321.

Maps are going in order except they skipped steel plant, naval battle, bomb maker compound. I would guess this goes to emerald port and potentially bosses for nuclear arsenal and/or micropressor facility.

I'm behind you at 21/35. Good to know what the prize will be for, though. Thx.

Didas
08-20-2013, 12:15 PM
Huh, level 24 prestige gives a 2250/2000 unit. Nice, I'm going for it.
That has to be a mistake. Can anyone else verify?

Norseman
08-20-2013, 02:59 PM
Normal - 1: Map Sections: Offshore Drilling Rig
Offshore Drilling Rig - Drilling Rig [2x25]
Offshore Drilling Rig - Hapless Civilian [15]
Offshore Drilling Rig - Stealth Boat [19]
Energy: 84, (Min: 59), Total: 84 (59) - REWARD: Shamrock Apache (a) [50/75]

Normal - 2: Map Sections: Dictator's Compound
Dictator's Compound - Blown Up Car [20]
Dictator's Compound - SAM Launcher [2x36]
Dictator's Compound - Dictator's Lieutenant [24]
Dictator's Compound - Dictator's Palace [4x34]
Energy: 252, (Min: 114), Total: 336 (173) - REWARD: NONE

Normal - 3: Map Sections: Attack Site
Attack Site - Mid-Rise Apartments [2x38]
Attack Site - Rubble Building [36]
Attack Site - Damaged 4x4 [31]
Attack Site - Wrecked APC [33]
Attack Site - Colonel Mustafa [4x43]
Energy: 348, (Min: 181), Total: 684 (354) - REWARD: Ground Trooper (i) [152/98]

Normal - 4: Map Sections: Enemy Encampment
Enemy Encampment - Supply Depot [42]
Enemy Encampment - Vehicle Commander [39]
Enemy Encampment - Machine Gunner [42]
Enemy Encampment - Observation Tower [2x60]
Enemy Encampment - Sandbag Bunker [2x56]
Energy: 355, (Min: 239), Total: 1039 (593) - REWARD: NONE

Normal - 5: Map Sections: Shipyard
Shipyard - Cargo Crane [54]
Shipyard - Tug Boat [60]
Shipyard - Shipwright's Apprentice [2x50]
Shipyard - Gunner Hakim [2x50]
Shipyard - Patrol Boat [58]
Energy: 372, (Min: 272), Total: 1411 (865) - REWARD: Shadow Wave (s) [211/122]

Normal - 6: Map Sections: Communications Outpost
Communications Outpost - Supply Silo [2x70]
Communications Outpost - Switch Room [55]
Communications Outpost - Antiaircraft Cannon [2x65]
Communications Outpost - Observation Tower [60]
Communications Outpost - Propane Tank [52]
Energy: 437, (Min: 302), Total: 1848 (1167) - REWARD: NONE

Normal - 7: Map Sections: Trafficker Base
Trafficker Base - Hostage Guard [63]
Trafficker Base - Perimeter Sentry [64]
Trafficker Base - Air Defense Officer [54]
Trafficker Base - Large Bunker [3x80]
Trafficker Base - Antiaircraft Cannon [53]
Energy: 474, (Min: 314), Total: 2322 (1481) - REWARD: DCP Outrider (g) [165/310]

Normal - 8: Map Sections: Trafficker Base
Trafficker Base - Barracks [2x76]
Trafficker Base - Personnel Carrier [2x76]
Trafficker Base - Battle Tank [3x84]
Trafficker Base - Enemy Combatant [65]
Energy: 621, (Min: 301), Total: 2943 (1782) - REWARD: NONE

Normal - 9: Map Sections: Border Guard Complex
Border Guard Complex - Guard Tower [3x88]
Border Guard Complex - Supply Silo [68]
Border Guard Complex - Weigh Station [75]
Border Guard Complex - Power Transformer [3x96]
Energy: 695, (Min: 327), Total: 3638 (2109) - REWARD: 22 Panter Tank (g) [296/222]

Normal - 10: Map Sections: Mountain Pass
Mountain Pass - Satellite Uplink [74]
Mountain Pass - Command Center [67]
Mountain Pass - Militia Fighter [70]
Mountain Pass - Warlord's Personal Guard [2x91]
Mountain Pass - Mountain Garrison [3x108]
Energy: 717, (Min: 410), Total: 4355 (2519) - REWARD: NONE

Normal - 11: Map Sections: Suspicious Village
Suspicious Village - Mud House [76]
Suspicious Village - Simple House [72]
Suspicious Village - Painted House [92]
Suspicious Village - Desert House [96]
Suspicious Village - Anika Ahrens [2x104]
Suspicious Village - Henrik van der Waals [2x100]
Energy: 744, (Min: 540), Total: 5099 (3059) - REWARD: Rattler (a) [317/333]

Normal - 12: Map Sections: Docks
Docks - Cargo Crane [2x102]
Docks - Cargo Boat [88]
Docks - Tug Boat [74]
Docks - Red Shipping Container [3x115]
Docks - Green Shipping Container [84]
Docks - Amphibious Squad Leader [92]
Energy: 887, (Min: 555), Total: 5986 (3614) - REWARD: NONE

Normal - 13: Map Sections: Docks
Docks - Docks Warehouse [5x140]
Docks - Yellow Shipping Container [80]
Docks - Marine Veteran [2x110]
Energy: 1000, (Min: 330), Total: 6986 (3944) - REWARD: Aquatic Raider (s) [299/451]

Normal - 14: Map Sections: Boneyard
Boneyard - Destroyed Tank [3x97]
Boneyard - Destroyed Tank [4x118]
Boneyard - Ruined Humvee [102]
Boneyard - Wrecked Fighter Jet [74]
Boneyard - Sergeant Dilawar [2x112]
Energy: 1163, (Min: 503), Total: 8149 (4447) - REWARD: NONE

Normal - 15: Map Sections: Boneyard
Boneyard - Commandant Al Badri [9x140]
Energy: 1260, (Min: 140), Total: 9409 (4587) - REWARD: Field Specialist (i) [599/251]

Normal - 16: Map Sections: Marketplace
Marketplace - Village Market [3x124]
Marketplace - Spice Store [85]
Marketplace - Local Market [2x118]
Marketplace - Regime Weapons Dealer [2x138]
Marketplace - Regime Gunrunner [2x130]
Marketplace - Housing Complex [78]
Marketplace - Local Shopkeeper [90]
Energy: 1397, (Min: 763), Total: 10806 (5350) - REWARD: NONE

Normal - 17: Map Sections: Marketplace
Marketplace - Regime Gunrunner [2x130] - (2 hits needed)
Marketplace - Regime Weapons Dealer [2x138] - (2 hits needed)
Marketplace - Market Plaza [128]
Marketplace - Housing Complex [108]
Marketplace - Wild Basir [9x150]
Energy: 2122, (Min: 922), Total: 12928 (6272) - REWARD: Wave Attacker (s) [736/514]

Normal - 18: Map Sections: Drop Site
Drop Site - Crumbled Building [110]
Drop Site - Blown Up Car [102]
Drop Site - Oil Cooler [4x163]
Drop Site - Drop Site Guard [2x136]
Drop Site - Supply Depot [3x170]
Drop Site - Commando Leader [3x156]
Energy: 2114, (Min: 837), Total: 15042 (7109) - REWARD: NONE

Normal - 19: Map Sections: Emir Island
Emir Island - Patrol Boat [2x130]
Emir Island - Tug Boat [3x152]
Emir Island - Oil Drilling Rig [98]
Emir Island - Kebab Stand [88]
Emir Island - Gun Truck [4x172]
Emir Island - Armored Truck [3x122]
Emir Island - Soren Pompantoniou [10x170]
Energy: 3656, (Min: 932), Total: 18698 (8041) - REWARD: Ohio Class Submarine (s) [494/956]

Normal - 20: Map Sections: High Mountain Village, Train Station
High Mountain Village - Stone Hut [6x184]
High Mountain Village - Mountain Hut [5x210]
Train Station - Comrade Yaroshenko [11x194]
Energy: 4288, (Min: 588), Total: 22986 (8629) - REWARD: NONE

Normal - 21: Map Sections: Oil Refinery Plant, High Mountain Village, Historic District
Oil Refinery Plant - Commando Captain [10x178]
Oil Refinery Plant - Refinery Platform [6x196]
High Mountain Village - The Doctor [11x186]
Historic District - Cleric Musa [11x204]
Energy: 7246, (Min: 764), Total: 30232 (9393) - REWARD: Poseidon Destroyer (s) [1405/845]

Prestige - 1: Map Sections: Offshore Drilling Rig
Offshore Drilling Rig - Drilling Rig [2x25] - (2 hits needed)
Offshore Drilling Rig - Hapless Civilian [15]
Offshore Drilling Rig - Stealth Boat [19]
Energy: 84, (Min: 84), Total: 30316 (9477) - REWARD: Quick Striker (a) [158/122]

Prestige - 2: Map Sections: Dictator's Compound
Dictator's Compound - Blown Up Car [20]
Dictator's Compound - SAM Launcher [2x36] - (2 hits needed)
Dictator's Compound - Dictator's Lieutenant [24]
Dictator's Compound - Dictator's Palace [4x34] - (4 hits needed)
Energy: 252, (Min: 252), Total: 30568 (9729) - REWARD: NONE

Prestige - 3: Map Sections: Attack Site
Attack Site - Mid-Rise Apartments [2x38] - (2 hits needed)
Attack Site - Rubble Building [36]
Attack Site - Damaged 4x4 [31]
Attack Site - Wrecked APC [33]
Attack Site - Colonel Mustafa [4x43] - (4 hits needed)
Energy: 348, (Min: 348), Total: 30916 (10077) - REWARD: Soviet Lynx (a) [220/160]

Prestige - 4: Map Sections: Enemy Encampment
Enemy Encampment - Supply Depot [42]
Enemy Encampment - Vehicle Commander [39]
Enemy Encampment - Machine Gunner [42]
Enemy Encampment - Observation Tower [2x60] - (2 hits needed)
Enemy Encampment - Sandbag Bunker [2x56] - (2 hits needed)
Energy: 355, (Min: 355), Total: 31271 (10432) - REWARD: NONE

Prestige - 5: Map Sections: Shipyard
Shipyard - Cargo Crane [54]
Shipyard - Tug Boat [60]
Shipyard - Shipwright's Apprentice [2x50] - (2 hits needed)
Shipyard - Gunner Hakim [2x50] - (2 hits needed)
Shipyard - Patrol Boat [58]
Energy: 372, (Min: 372), Total: 31643 (10804) - REWARD: Q2 Prototype (a) [255/210]

Prestige - 6: Map Sections: Communications Outpost
Communications Outpost - Supply Silo [2x70] - (2 hits needed)
Communications Outpost - Switch Room [55]
Communications Outpost - Antiaircraft Cannon [2x65] - (2 hits needed)
Communications Outpost - Observation Tower [60]
Communications Outpost - Propane Tank [52]
Energy: 437, (Min: 437), Total: 32080 (11241) - REWARD: NONE

Prestige - 7: Map Sections: Trafficker Base
Trafficker Base - Hostage Guard [63]
Trafficker Base - Perimeter Sentry [64]
Trafficker Base - Air Defense Officer [54]
Trafficker Base - Large Bunker [3x80] - (3 hits needed)
Trafficker Base - Antiaircraft Cannon [53]
Energy: 474, (Min: 474), Total: 32554 (11715) - REWARD: Goose (i) [279/321]

Prestige - 8: Map Sections: Trafficker Base
Trafficker Base - Barracks [2x76] - (2 hits needed)
Trafficker Base - Personnel Carrier [2x76] - (2 hits needed)
Trafficker Base - Battle Tank [3x84] - (3 hits needed)
Trafficker Base - Enemy Combatant [65]
Energy: 621, (Min: 621), Total: 33175 (12336) - REWARD: NONE

Prestige - 9: Map Sections: Border Guard Complex
Border Guard Complex - Guard Tower [3x88] - (3 hits needed)
Border Guard Complex - Supply Silo [68]
Border Guard Complex - Weigh Station [75]
Border Guard Complex - Power Transformer [3x96] - (3 hits needed)
Energy: 695, (Min: 695), Total: 33870 (13031) - REWARD: Hybrid Bomber (a) [379/411]

Prestige - 10: Map Sections: Mountain Pass
Mountain Pass - Satellite Uplink [74]
Mountain Pass - Command Center [67]
Mountain Pass - Militia Fighter [70]
Mountain Pass - Warlord's Personal Guard [2x91] - (2 hits needed)
Mountain Pass - Mountain Garrison [3x108] - (3 hits needed)
Energy: 717, (Min: 717), Total: 34587 (13748) - REWARD: NONE

Prestige - 11: Map Sections: Suspicious Village
Suspicious Village - Mud House [76]
Suspicious Village - Simple House [72]
Suspicious Village - Painted House [92]
Suspicious Village - Desert House [96]
Suspicious Village - Anika Ahrens [2x104] - (2 hits needed)
Suspicious Village - Henrik van der Waals [2x100] - (2 hits needed)
Energy: 744, (Min: 744), Total: 35331 (14492) - REWARD: Maverick (i) [506/504]

Prestige - 12: Map Sections: Docks
Docks - Cargo Crane [2x102] - (2 hits needed)
Docks - Cargo Boat [88]
Docks - Tug Boat [74]
Docks - Red Shipping Container [3x115] - (3 hits needed)
Docks - Green Shipping Container [84]
Docks - Amphibious Squad Leader [92]
Energy: 887, (Min: 887), Total: 36218 (15379) - REWARD: NONE

Prestige - 13: Map Sections: Docks
Docks - Docks Warehouse [5x140] - (5 hits needed)
Docks - Yellow Shipping Container [80]
Docks - Marine Veteran [2x110] - (2 hits needed)
Energy: 1000, (Min: 1000), Total: 37218 (16379) - REWARD: PP907-A (g) [618/517]

Prestige - 14: Map Sections: Boneyard
Boneyard - Destroyed Tank [3x97] - (3 hits needed)
Boneyard - Destroyed Tank [4x118] - (4 hits needed)
Boneyard - Ruined Humvee [102]
Boneyard - Wrecked Fighter Jet [74]
Boneyard - Sergeant Dilawar [2x112] - (2 hits needed)
Energy: 1163, (Min: 1163), Total: 38381 (17542) - REWARD: NONE

Prestige - 15: Map Sections: Boneyard
Boneyard - Commandant Al Badri [9x140] - (9 hits needed)
Energy: 1260, (Min: 1260), Total: 39641 (18802) - REWARD: Special Shot (i) [566/714]

Prestige - 16: Map Sections: Marketplace
Marketplace - Village Market [3x124] - (3 hits needed)
Marketplace - Spice Store [85]
Marketplace - Local Market [2x118] - (2 hits needed)
Marketplace - Regime Weapons Dealer [2x138] - (2 hits needed)
Marketplace - Regime Gunrunner [2x130] - (2 hits needed)
Marketplace - Housing Complex [78]
Marketplace - Local Shopkeeper [90]
Energy: 1397, (Min: 1397), Total: 41038 (20199) - REWARD: NONE

Prestige - 17: Map Sections: Marketplace
Marketplace - Regime Gunrunner [2x130] - (2 hits needed)
Marketplace - Regime Weapons Dealer [2x138] - (2 hits needed)
Marketplace - Market Plaza [128]
Marketplace - Housing Complex [108]
Marketplace - Wild Basir [9x150] - (9 hits needed)
Energy: 2122, (Min: 2122), Total: 43160 (22321) - REWARD: Air Support (i) [702/623]

Prestige - 18: Map Sections: Drop Site
Drop Site - Crumbled Building [110]
Drop Site - Blown Up Car [102]
Drop Site - Oil Cooler [4x163] - (4 hits needed)
Drop Site - Drop Site Guard [2x136] - (2 hits needed)
Drop Site - Supply Depot [3x170] - (3 hits needed)
Drop Site - Commando Leader [3x156] - (3 hits needed)
Energy: 2114, (Min: 2114), Total: 45274 (24435) - REWARD: NONE

Prestige - 19: Map Sections: Emir Island
Emir Island - Patrol Boat [2x130] - (2 hits needed)
Emir Island - Tug Boat [3x152] - (3 hits needed)
Emir Island - Oil Drilling Rig [98]
Emir Island - Kebab Stand [88]
Emir Island - Gun Truck [4x172] - (4 hits needed)
Emir Island - Armored Truck [3x122] - (3 hits needed)
Emir Island - Soren Pompantoniou [10x170] - (10 hits needed)
Energy: 3656, (Min: 3656), Total: 48930 (28091) - REWARD: Ground Support (g) [944/546]

Prestige - 20: Map Sections: High Mountain Village, Train Station
High Mountain Village - Stone Hut [6x184] - (6 hits needed)
High Mountain Village - Mountain Hut [5x210] - (5 hits needed)
Train Station - Comrade Yaroshenko [11x194] - (11 hits needed)
Energy: 4288, (Min: 4288), Total: 53218 (32379) - REWARD: NONE

psuengineer
08-20-2013, 03:03 PM
Thanks to everyone who posted information in this thread! Much appreciated to help me make decision about whether or not to participate.

General Raub
08-20-2013, 06:09 PM
need a lvl 10 airbase to finish !

Badass action man
08-20-2013, 07:11 PM
Sitting this one out. Hopin for better ltqs in the near future

The real matias
08-20-2013, 08:04 PM
It is no mistake lol just another gree mistake

Pick Me
08-21-2013, 06:38 AM
Level 30. $192,000 cash plus that valuable 1 concrete
Level 31 Hu Metropolis. Energy 13,996 (2204 prestaged). Bell X8 (a). 1,083/1,698
Level 32 Overrun Airbase. Energy 14,038 (2,022 prestaged). Results pending.

Through 31 levels and including the final level 35 prize
total raw stats gain 17,877/16,026
Air units 8,804/7,221
Infantry 3422/3068
Sea 5395/4888
Ground 3830/3676

Unless they change the pattern there should be a unit for level 33 plus the Poseidon Fighter for level 35.

keeskiller
08-21-2013, 07:16 AM
Normal - 1: Map Sections: Offshore Drilling Rig
Offshore Drilling Rig - Drilling Rig [2x25]
Offshore Drilling Rig - Hapless Civilian [15]
Offshore Drilling Rig - Stealth Boat [19]
Energy: 84, (Min: 59), Total: 84 (59) - REWARD: Shamrock Apache (a) [50/75]

Normal - 2: Map Sections: Dictator's Compound
Dictator's Compound - Blown Up Car [20]
Dictator's Compound - SAM Launcher [2x36]
Dictator's Compound - Dictator's Lieutenant [24]
Dictator's Compound - Dictator's Palace [4x34]
Energy: 252, (Min: 114), Total: 336 (173) - REWARD: NONE

Normal - 3: Map Sections: Attack Site
Attack Site - Mid-Rise Apartments [2x38]
Attack Site - Rubble Building [36]
Attack Site - Damaged 4x4 [31]
Attack Site - Wrecked APC [33]
Attack Site - Colonel Mustafa [4x43]
Energy: 348, (Min: 181), Total: 684 (354) - REWARD: Ground Trooper (i) [152/98]

Normal - 4: Map Sections: Enemy Encampment
Enemy Encampment - Supply Depot [42]
Enemy Encampment - Vehicle Commander [39]
Enemy Encampment - Machine Gunner [42]
Enemy Encampment - Observation Tower [2x60]
Enemy Encampment - Sandbag Bunker [2x56]
Energy: 355, (Min: 239), Total: 1039 (593) - REWARD: NONE

Normal - 5: Map Sections: Shipyard
Shipyard - Cargo Crane [54]
Shipyard - Tug Boat [60]
Shipyard - Shipwright's Apprentice [2x50]
Shipyard - Gunner Hakim [2x50]
Shipyard - Patrol Boat [58]
Energy: 372, (Min: 272), Total: 1411 (865) - REWARD: Shadow Wave (s) [211/122]

Normal - 6: Map Sections: Communications Outpost
Communications Outpost - Supply Silo [2x70]
Communications Outpost - Switch Room [55]
Communications Outpost - Antiaircraft Cannon [2x65]
Communications Outpost - Observation Tower [60]
Communications Outpost - Propane Tank [52]
Energy: 437, (Min: 302), Total: 1848 (1167) - REWARD: NONE

Normal - 7: Map Sections: Trafficker Base
Trafficker Base - Hostage Guard [63]
Trafficker Base - Perimeter Sentry [64]
Trafficker Base - Air Defense Officer [54]
Trafficker Base - Large Bunker [3x80]
Trafficker Base - Antiaircraft Cannon [53]
Energy: 474, (Min: 314), Total: 2322 (1481) - REWARD: DCP Outrider (g) [165/310]

Normal - 8: Map Sections: Trafficker Base
Trafficker Base - Barracks [2x76]
Trafficker Base - Personnel Carrier [2x76]
Trafficker Base - Battle Tank [3x84]
Trafficker Base - Enemy Combatant [65]
Energy: 621, (Min: 301), Total: 2943 (1782) - REWARD: NONE

Normal - 9: Map Sections: Border Guard Complex
Border Guard Complex - Guard Tower [3x88]
Border Guard Complex - Supply Silo [68]
Border Guard Complex - Weigh Station [75]
Border Guard Complex - Power Transformer [3x96]
Energy: 695, (Min: 327), Total: 3638 (2109) - REWARD: 22 Panter Tank (g) [296/222]

Normal - 10: Map Sections: Mountain Pass
Mountain Pass - Satellite Uplink [74]
Mountain Pass - Command Center [67]
Mountain Pass - Militia Fighter [70]
Mountain Pass - Warlord's Personal Guard [2x91]
Mountain Pass - Mountain Garrison [3x108]
Energy: 717, (Min: 410), Total: 4355 (2519) - REWARD: NONE

Normal - 11: Map Sections: Suspicious Village
Suspicious Village - Mud House [76]
Suspicious Village - Simple House [72]
Suspicious Village - Painted House [92]
Suspicious Village - Desert House [96]
Suspicious Village - Anika Ahrens [2x104]
Suspicious Village - Henrik van der Waals [2x100]
Energy: 744, (Min: 540), Total: 5099 (3059) - REWARD: Rattler (a) [317/333]

Normal - 12: Map Sections: Docks
Docks - Cargo Crane [2x102]
Docks - Cargo Boat [88]
Docks - Tug Boat [74]
Docks - Red Shipping Container [3x115]
Docks - Green Shipping Container [84]
Docks - Amphibious Squad Leader [92]
Energy: 887, (Min: 555), Total: 5986 (3614) - REWARD: NONE

Normal - 13: Map Sections: Docks
Docks - Docks Warehouse [5x140]
Docks - Yellow Shipping Container [80]
Docks - Marine Veteran [2x110]
Energy: 1000, (Min: 330), Total: 6986 (3944) - REWARD: Aquatic Raider (s) [299/451]

Normal - 14: Map Sections: Boneyard
Boneyard - Destroyed Tank [3x97]
Boneyard - Destroyed Tank [4x118]
Boneyard - Ruined Humvee [102]
Boneyard - Wrecked Fighter Jet [74]
Boneyard - Sergeant Dilawar [2x112]
Energy: 1163, (Min: 503), Total: 8149 (4447) - REWARD: NONE

Normal - 15: Map Sections: Boneyard
Boneyard - Commandant Al Badri [9x140]
Energy: 1260, (Min: 140), Total: 9409 (4587) - REWARD: Field Specialist (i) [599/251]

Normal - 16: Map Sections: Marketplace
Marketplace - Village Market [3x124]
Marketplace - Spice Store [85]
Marketplace - Local Market [2x118]
Marketplace - Regime Weapons Dealer [2x138]
Marketplace - Regime Gunrunner [2x130]
Marketplace - Housing Complex [78]
Marketplace - Local Shopkeeper [90]
Energy: 1397, (Min: 763), Total: 10806 (5350) - REWARD: NONE

Normal - 17: Map Sections: Marketplace
Marketplace - Regime Gunrunner [2x130] - (2 hits needed)
Marketplace - Regime Weapons Dealer [2x138] - (2 hits needed)
Marketplace - Market Plaza [128]
Marketplace - Housing Complex [108]
Marketplace - Wild Basir [9x150]
Energy: 2122, (Min: 922), Total: 12928 (6272) - REWARD: Wave Attacker (s) [736/514]

Normal - 18: Map Sections: Drop Site
Drop Site - Crumbled Building [110]
Drop Site - Blown Up Car [102]
Drop Site - Oil Cooler [4x163]
Drop Site - Drop Site Guard [2x136]
Drop Site - Supply Depot [3x170]
Drop Site - Commando Leader [3x156]
Energy: 2114, (Min: 837), Total: 15042 (7109) - REWARD: NONE

Normal - 19: Map Sections: Emir Island
Emir Island - Patrol Boat [2x130]
Emir Island - Tug Boat [3x152]
Emir Island - Oil Drilling Rig [98]
Emir Island - Kebab Stand [88]
Emir Island - Gun Truck [4x172]
Emir Island - Armored Truck [3x122]
Emir Island - Soren Pompantoniou [10x170]
Energy: 3656, (Min: 932), Total: 18698 (8041) - REWARD: Ohio Class Submarine (s) [494/956]

Normal - 20: Map Sections: High Mountain Village, Train Station
High Mountain Village - Stone Hut [6x184]
High Mountain Village - Mountain Hut [5x210]
Train Station - Comrade Yaroshenko [11x194]
Energy: 4288, (Min: 588), Total: 22986 (8629) - REWARD: NONE

Normal - 21: Map Sections: Oil Refinery Plant, High Mountain Village, Historic District
Oil Refinery Plant - Commando Captain [10x178]
Oil Refinery Plant - Refinery Platform [6x196]
High Mountain Village - The Doctor [11x186]
Historic District - Cleric Musa [11x204]
Energy: 7246, (Min: 764), Total: 30232 (9393) - REWARD: Poseidon Destroyer (s) [1405/845]

Prestige - 1: Map Sections: Offshore Drilling Rig
Offshore Drilling Rig - Drilling Rig [2x25] - (2 hits needed)
Offshore Drilling Rig - Hapless Civilian [15]
Offshore Drilling Rig - Stealth Boat [19]
Energy: 84, (Min: 84), Total: 30316 (9477) - REWARD: Quick Striker (a) [158/122]

Prestige - 2: Map Sections: Dictator's Compound
Dictator's Compound - Blown Up Car [20]
Dictator's Compound - SAM Launcher [2x36] - (2 hits needed)
Dictator's Compound - Dictator's Lieutenant [24]
Dictator's Compound - Dictator's Palace [4x34] - (4 hits needed)
Energy: 252, (Min: 252), Total: 30568 (9729) - REWARD: NONE

Prestige - 3: Map Sections: Attack Site
Attack Site - Mid-Rise Apartments [2x38] - (2 hits needed)
Attack Site - Rubble Building [36]
Attack Site - Damaged 4x4 [31]
Attack Site - Wrecked APC [33]
Attack Site - Colonel Mustafa [4x43] - (4 hits needed)
Energy: 348, (Min: 348), Total: 30916 (10077) - REWARD: Soviet Lynx (a) [220/160]

Prestige - 4: Map Sections: Enemy Encampment
Enemy Encampment - Supply Depot [42]
Enemy Encampment - Vehicle Commander [39]
Enemy Encampment - Machine Gunner [42]
Enemy Encampment - Observation Tower [2x60] - (2 hits needed)
Enemy Encampment - Sandbag Bunker [2x56] - (2 hits needed)
Energy: 355, (Min: 355), Total: 31271 (10432) - REWARD: NONE

Prestige - 5: Map Sections: Shipyard
Shipyard - Cargo Crane [54]
Shipyard - Tug Boat [60]
Shipyard - Shipwright's Apprentice [2x50] - (2 hits needed)
Shipyard - Gunner Hakim [2x50] - (2 hits needed)
Shipyard - Patrol Boat [58]
Energy: 372, (Min: 372), Total: 31643 (10804) - REWARD: Q2 Prototype (a) [255/210]

Prestige - 6: Map Sections: Communications Outpost
Communications Outpost - Supply Silo [2x70] - (2 hits needed)
Communications Outpost - Switch Room [55]
Communications Outpost - Antiaircraft Cannon [2x65] - (2 hits needed)
Communications Outpost - Observation Tower [60]
Communications Outpost - Propane Tank [52]
Energy: 437, (Min: 437), Total: 32080 (11241) - REWARD: NONE

Prestige - 7: Map Sections: Trafficker Base
Trafficker Base - Hostage Guard [63]
Trafficker Base - Perimeter Sentry [64]
Trafficker Base - Air Defense Officer [54]
Trafficker Base - Large Bunker [3x80] - (3 hits needed)
Trafficker Base - Antiaircraft Cannon [53]
Energy: 474, (Min: 474), Total: 32554 (11715) - REWARD: Goose (i) [279/321]

Prestige - 8: Map Sections: Trafficker Base
Trafficker Base - Barracks [2x76] - (2 hits needed)
Trafficker Base - Personnel Carrier [2x76] - (2 hits needed)
Trafficker Base - Battle Tank [3x84] - (3 hits needed)
Trafficker Base - Enemy Combatant [65]
Energy: 621, (Min: 621), Total: 33175 (12336) - REWARD: NONE

Prestige - 9: Map Sections: Border Guard Complex
Border Guard Complex - Guard Tower [3x88] - (3 hits needed)
Border Guard Complex - Supply Silo [68]
Border Guard Complex - Weigh Station [75]
Border Guard Complex - Power Transformer [3x96] - (3 hits needed)
Energy: 695, (Min: 695), Total: 33870 (13031) - REWARD: Hybrid Bomber (a) [379/411]

Prestige - 10: Map Sections: Mountain Pass
Mountain Pass - Satellite Uplink [74]
Mountain Pass - Command Center [67]
Mountain Pass - Militia Fighter [70]
Mountain Pass - Warlord's Personal Guard [2x91] - (2 hits needed)
Mountain Pass - Mountain Garrison [3x108] - (3 hits needed)
Energy: 717, (Min: 717), Total: 34587 (13748) - REWARD: NONE

Prestige - 11: Map Sections: Suspicious Village
Suspicious Village - Mud House [76]
Suspicious Village - Simple House [72]
Suspicious Village - Painted House [92]
Suspicious Village - Desert House [96]
Suspicious Village - Anika Ahrens [2x104] - (2 hits needed)
Suspicious Village - Henrik van der Waals [2x100] - (2 hits needed)
Energy: 744, (Min: 744), Total: 35331 (14492) - REWARD: Maverick (i) [506/504]

Prestige - 12: Map Sections: Docks
Docks - Cargo Crane [2x102] - (2 hits needed)
Docks - Cargo Boat [88]
Docks - Tug Boat [74]
Docks - Red Shipping Container [3x115] - (3 hits needed)
Docks - Green Shipping Container [84]
Docks - Amphibious Squad Leader [92]
Energy: 887, (Min: 887), Total: 36218 (15379) - REWARD: NONE

Prestige - 13: Map Sections: Docks
Docks - Docks Warehouse [5x140] - (5 hits needed)
Docks - Yellow Shipping Container [80]
Docks - Marine Veteran [2x110] - (2 hits needed)
Energy: 1000, (Min: 1000), Total: 37218 (16379) - REWARD: PP907-A (g) [618/517]

Prestige - 14: Map Sections: Boneyard
Boneyard - Destroyed Tank [3x97] - (3 hits needed)
Boneyard - Destroyed Tank [4x118] - (4 hits needed)
Boneyard - Ruined Humvee [102]
Boneyard - Wrecked Fighter Jet [74]
Boneyard - Sergeant Dilawar [2x112] - (2 hits needed)
Energy: 1163, (Min: 1163), Total: 38381 (17542) - REWARD: NONE

Prestige - 15: Map Sections: Boneyard
Boneyard - Commandant Al Badri [9x140] - (9 hits needed)
Energy: 1260, (Min: 1260), Total: 39641 (18802) - REWARD: Special Shot (i) [566/714]

Prestige - 16: Map Sections: Marketplace
Marketplace - Village Market [3x124] - (3 hits needed)
Marketplace - Spice Store [85]
Marketplace - Local Market [2x118] - (2 hits needed)
Marketplace - Regime Weapons Dealer [2x138] - (2 hits needed)
Marketplace - Regime Gunrunner [2x130] - (2 hits needed)
Marketplace - Housing Complex [78]
Marketplace - Local Shopkeeper [90]
Energy: 1397, (Min: 1397), Total: 41038 (20199) - REWARD: NONE

Prestige - 17: Map Sections: Marketplace
Marketplace - Regime Gunrunner [2x130] - (2 hits needed)
Marketplace - Regime Weapons Dealer [2x138] - (2 hits needed)
Marketplace - Market Plaza [128]
Marketplace - Housing Complex [108]
Marketplace - Wild Basir [9x150] - (9 hits needed)
Energy: 2122, (Min: 2122), Total: 43160 (22321) - REWARD: Air Support (i) [702/623]

Prestige - 18: Map Sections: Drop Site
Drop Site - Crumbled Building [110]
Drop Site - Blown Up Car [102]
Drop Site - Oil Cooler [4x163] - (4 hits needed)
Drop Site - Drop Site Guard [2x136] - (2 hits needed)
Drop Site - Supply Depot [3x170] - (3 hits needed)
Drop Site - Commando Leader [3x156] - (3 hits needed)
Energy: 2114, (Min: 2114), Total: 45274 (24435) - REWARD: NONE

Prestige - 19: Map Sections: Emir Island
Emir Island - Patrol Boat [2x130] - (2 hits needed)
Emir Island - Tug Boat [3x152] - (3 hits needed)
Emir Island - Oil Drilling Rig [98]
Emir Island - Kebab Stand [88]
Emir Island - Gun Truck [4x172] - (4 hits needed)
Emir Island - Armored Truck [3x122] - (3 hits needed)
Emir Island - Soren Pompantoniou [10x170] - (10 hits needed)
Energy: 3656, (Min: 3656), Total: 48930 (28091) - REWARD: Ground Support (g) [944/546]

Prestige - 20: Map Sections: High Mountain Village, Train Station
High Mountain Village - Stone Hut [6x184] - (6 hits needed)
High Mountain Village - Mountain Hut [5x210] - (5 hits needed)
Train Station - Comrade Yaroshenko [11x194] - (11 hits needed)
Energy: 4288, (Min: 4288), Total: 53218 (32379) - REWARD: NONE


NICE OVERVIEW!!!

but is that the real unit on level 21?? I quit at level 8 on prestige, but i go for that lol

keeskiller
08-21-2013, 10:35 AM
i calculated, from level 12 to level 21 will cost me 40k energy..

But is this inclusive prestaging?? Did some.. but i only gain 34k in 4 days.. that means i have to level up twice.. and not fall a sleep xD haha daaang..

any updates on that unit?

Colonel Riptide
08-21-2013, 10:36 AM
what missions do you have to do in these stages thats what i want to know

Daisy Heart
08-21-2013, 11:44 AM
Wish I would have known this one was gonna be like this k wouldn't have done the other one...five you a lot of time to finish this one but I had only up to 19 prestaged because of other missions...hopefully I can at least get that 24th prestige unit

jchow69
08-21-2013, 11:47 AM
Wish I would have known this one was gonna be like this k wouldn't have done the other one...five you a lot of time to finish this one but I had only up to 19 prestaged because of other missions...hopefully I can at least get that 24th prestige unit

Me, too. Currently working on 22/35.

keeskiller
08-21-2013, 01:15 PM
Me, too. Currently working on 22/35.

but when you are on 22 you will easely get the unit. Calculated with prestaging and i will make it also :D

jchow69
08-21-2013, 01:22 PM
but when you are on 22 you will easely get the unit. Calculated with prestaging and i will make it also :D

Um, most of the stages has already been wiped through by normal, so idk is prestaging for this is possible.

K4H
08-21-2013, 03:20 PM
Has the 2k unit for lvl 24/35 prestige been confirmed? If so I will go for it. Thanks!

KFH
08-21-2013, 04:36 PM
Has the 2k unit for lvl 24/35 prestige been confirmed? If so I will go for it. Thanks!like the name, im guessing your from Killers 4 Hire////hello from Killers For Hire
no a guy in my faction is on 31/35 and the units are still under 2K

09231982
08-21-2013, 05:09 PM
Yes you get a 2200 unite. Then drops back down to lower unites on 25 right now

jchow69
08-21-2013, 05:15 PM
Now, looks like everyone will just go for 24/35, lol.

sir elmo
08-22-2013, 05:58 AM
I have looked this entire thread and still find no full info on a complete prestige and i know there has to be quite a few that have completed it by now... How much xp gained... How much energy required... How much gold required for full and for each level... And so on...

nkeywithdnb
08-22-2013, 06:07 AM
I have spent around 1500 in gold and a good amount of pre-staging and I am still not finished. Currently on level 32 prestige and hoping to get 20% or 40% off gold before LTQ is finished. It seems that these LTQ's are requiring a lot more energy than in the past. i used to be able to finish the LTQ with a vault and pre-staging but not this time. Hope that helps Sir Elmo.

jchow69
08-22-2013, 08:23 AM
I have spent around 1500 in gold and a good amount of pre-staging and I am still not finished. Currently on level 32 prestige and hoping to get 20% or 40% off gold before LTQ is finished. It seems that these LTQ's are requiring a lot more energy than in the past. i used to be able to finish the LTQ with a vault and pre-staging but not this time. Hope that helps Sir Elmo.

What's ur full energy?

Speed Demon# 2
08-22-2013, 10:26 AM
Has the 2k unit for lvl 24/35 prestige been confirmed? If so I will go for it. Thanks!

I just completed 24/35 and can confirm the unit. HMS Ares 2250 attack, 2200 defense.

keeskiller
08-22-2013, 10:29 AM
I just completed 24/35 and can confirm the unit. HMS Ares 2250 attack, 2200 defense.

thank you!! wil do it tomorrow ;) cheers

zagyexpress
08-22-2013, 12:42 PM
does anybody has continuation of energy break point by stages needed for each stage from 21 till 24?

only visible till 20th stage so far in this thread.

please If anybody have info on this please post which targets needs to be hit for 21, 22, 23 and 24th stage.

in order to calculate will I have enough energy to go for it. much obliged!

honest Abe
08-22-2013, 03:32 PM
31 bell x8 air 1083/1698

Hub_Master_General
08-22-2013, 03:58 PM
Has anyone confirmed the 2k unit on level 24? I calculate about 36,000 energy to get from 16 to 24 (inclusive), will require gold but I don't want to waste it on a regular unit.

gero
08-22-2013, 04:08 PM
Has anyone confirmed the 2k unit on level 24? I calculate about 36,000 energy to get from 16 to 24 (inclusive), will require gold but I don't want to waste it on a regular unit.

Yes, many people have confirmed the unit prize for 24/35 in prestige mode as being the HMS ARES 2250/2200 (sea). Definitely a mistake so probably worth your while to get it before it disappears.

Whitez28
08-22-2013, 04:59 PM
Awesome info on the 24 prestige unit! I had planned on stopping at 20 and preloading for next event but can't pass that unit up! Hopefully they have not fixed this glitch???

thundarr
08-22-2013, 05:09 PM
Awesome info on the 24 prestige unit! I had planned on stopping at 20 and preloading for next event but can't pass that unit up! Hopefully they have not fixed this glitch???

I just got it and if it was a glitch it was a good one.

Hub_Master_General
08-22-2013, 05:22 PM
Speed Demon #2 - THANKS I missed your earlier post


I just completed 24/35 and can confirm the unit. HMS Ares 2250 attack, 2200 defense.

One man army
08-22-2013, 07:21 PM
That last unit isn't the best for normal mode

irish6
08-22-2013, 08:04 PM
31 bell x8 air 1083/1698.

Level 33: 2219/1256. Special Agent Bruce

Twist of Cain
08-23-2013, 03:47 AM
Thread bump

Pick Me
08-23-2013, 09:32 AM
Level 32 was just cash and concrete
Level 33 was emerald city. 16,444 energy (2388 prestaged) special agent Bruce (I) 2219/1256
Level 34 nuclear arsenal 17,057 energy (2,479 prestaged). Cash and concrete

Laurie Beth
08-23-2013, 11:16 AM
Please someone continue the breakdown of what to hit for prestige level 21 and on

Metallo
08-24-2013, 03:02 AM
Please someone continue the breakdown of what to hit for prestige level 21 and on
I can help with #21
21: Oil refinery: Commando captain (10x178) Refinery Platform (6x196). High Mountain Village: The Doctor (11x186)
I would also like to know what targets to hit for
22: Train Station
23: Historic District
24: Trident Beachhead

Skoosh
08-24-2013, 05:14 AM
21/35 Oil Refinery & High Mountain Village
Missions: Commando Captain (178x10), Refinery Platform (196x6), The Doctor (186x11)
Energy: 5002 (Prestage 0)
Prize: FTO Johnny (Ground) 729/855

22/35 Train Station
Missions: Gravel Car (2x152), Missile Car (3x184), Missile Car (3x200), Railroad Platform (6x220), Railroad Station (4x180), Tanker Car (4x184), Ukrainian Operative (3x156), Russian Agent (2x167), Spetsnaz Gunner (2x154), Spetsnaz Squad Leader (116),
Energy: 5226 (Prestage 3745)
Prize: Concrete

23/35 Historic District
Missions: Painted House (120), Grand Mosque (4x200), Gun Truck (2x175), Armored Truck (2x218), Wild-Eyed Jihadist (3x194), Resistance Fighter (2x165), Cleric Musa (11x204), Religious Fanatic (2x172), Armed Fanatic (3x176)
Energy:5734 (Prestage 2070)
Prize: Field Investigator (Infantry) 705/945

24/35 Trident Beachhead
Missions: Pillbox Bunker (3x172), Large Bunker (2x190), Antiaircraft Cannon (2x176), SAM Launcher (2x195), Nuclear Submarine (8x270), Ballistic Missile Sub (3x175), Patrol Boat (4x236), Torpedo Boat (5x220)
Energy: 6367 (Prestage 4733)
Prize: HMS Ares (Sea) 2250/2000

Metallo
08-24-2013, 08:00 AM
Skoosh,
thanks for this info

Ghost-12
08-24-2013, 08:41 AM
WOW! thanks guys . Im at lv 23 almost done with it and have lv 24 all ready :DDDDDD

24/35 Trident Beachhead
Missions:
Pillbox Bunker (3x172), =Prestaged
Large Bunker (2x190), =Prestaged
Antiaircraft Cannon (2x176), =Prestaged
SAM Launcher (2x195), =Prestaged
Nuclear Submarine (8x270), =Prestaged
Ballistic Missile Sub (3x175), =Prestaged
Patrol Boat (4x236), T = Prestaged
orpedo Boat (5x220) = Prestaged

jchow69
08-24-2013, 08:44 AM
WOW! thanks guys . Im at lv 23 almost done with it and have lv 24 all ready :DDDDDD

24/35 Trident Beachhead
Missions:
Pillbox Bunker (3x172), =Prestaged
Large Bunker (2x190), =Prestaged
Antiaircraft Cannon (2x176), =Prestaged
SAM Launcher (2x195), =Prestaged
Nuclear Submarine (8x270), =Prestaged
Ballistic Missile Sub (3x175), =Prestaged
Patrol Boat (4x236), T = Prestaged
orpedo Boat (5x220) = Prestaged

Yep, you'll get the HMS Ares which I got last night.

Skoosh
08-24-2013, 09:47 AM
Here's the next unit if you need the detail...

25/35 Military Base
Missions: Hardened Commando (3x184), Elite Shocktrooper (2x195), Artillery Gunner (2x154), Barracks (6x284), Hangar (4x240), Armored Truck (150), Battle Tank (5x200), General En-Joo (12x222)
Energy: 7728 (Prestage 6099)
Prize: FM Projector (Ground) 991/798

Fairly easy if you've prestaged. Anybody got detail on 26 and 27 prestige?

Exxtraterrestrial
08-24-2013, 12:47 PM
real matias is it possible you include the missions too?

jchow69
08-24-2013, 12:53 PM
The FM projector sounds good to me. Any1 have a picture of it?

Exxtraterrestrial
08-24-2013, 12:55 PM
real matias it is kinda inconvinent that I don't know missions until later so please post them too

Pick Me
08-24-2013, 03:32 PM
Extraterrestrial. Why don't you complete the missions and post the details. We don't know the missions until we see them either.

Skoosh
08-24-2013, 04:44 PM
Here's everything I've been able to gather... Apologies for any gaps. I am back to prestaging so won't see anymore of the details.


*Regular Mode*
1/21 Map: Offshore Drilling Rig,
Missions: Drilling Rig [2x25], Hapless Civilian [15], Stealth Boat [19]
Energy: 84
Exp:
Prize: Shamrock Apache (Air) 50/75

2/21 Map: Dictators Compound
Missions: Blown Up Car [20], SAM Launcher [2x36], Dictator's Lieutenant [24], Dictator's Palace [4x34]
Energy: 252
Exp:
Prize: Concrete

3/21 Map: Attack Site
Missions: Mid-Rise Apartments [2x38], Rubble Building [36], Damaged 4x4 [31], Wrecked APC [33], Colonel Mustafa [4x43]
Energy: 348
Exp:
Prize: Ground Trooper (Infantry) 152/98

4/21 Map: Enemy Encampment
Missions: Supply Depot [42], Vehicle Commander [39], Machine Gunner [42] , Observation Tower [2x60], Sandbag Bunker [2x56]
Energy: 355
Exp:
Prize: concrete

5/21 Map: Shipyard
Missions: Cargo Crane [54], Tug Boat [60], Shipwright's Apprentice [2x50], Gunner Hakim [2x50], Patrol Boat [58]
Energy: 372
Exp:
Prize: Shadow Wave (Sea) 211/122

6/21 Map: Communications Outpost
Missions: Supply Silo [2x70], Switch Room [55], Antiaircraft Cannon (2x65), Observation Tower (60), Propane Tank [52]
Energy: 437
Exp:
Prize: concrete

7/21 Map: Trafficker Base
Missions: Hostage Guard [63], Perimeter Sentry [64], Air Defense Officer [54], Large Bunker [3x80], Antiaircraft Cannon [53]
Energy: 474
Exp:
Prize: DCP Outrider (Ground) 165/310

8/21 Trafficker Base
Missions: Barracks [2x76], Personnel Carrier [2x76], Battle Tank [3x84], Enemy Combatant [65]
Energy: 621
Exp
Prize: concrete

9/21 Map: Border Guard Complex
Missions: Guard Tower (3x88), Weigh Station (75), Supply Silo (66), Power Transformer (3x96)
Energy: 693 (Prestage 368)
Exp: 161 total
Prize: 600 Valor, 22 Panther Tank (Ground) 296/222

10/21 Map: Mountain Pass
Missions: Command Center (67), Mountain Garrison (3x108), Militia Fighter (70), Warlord's Personal Guard (2x91), Satellite Uplink (74)
Energy: 717 (Prestage 307)
Exp: 167
Prize: $50,000, concrete

11/21 Map: Suspicious Village
Missions: Mud House (76), Painted House (92), Desert House (96), Henrik van der Waals (2x100), Anika Ahrens (2x104), Simple House (72)
Energy: 744 (Prestage 204)
Exp: 181
Prize: 700 Valor, 744 Rattler (Air) 317/333

12/21 Map: Docks
Missions: Tugboat (74), Cargo Crane (2x102), Red Shipping Container (3x115), Cargo Boat (88), Green Shipping Container (84), Amphibious Squad Leader (92)
Energy: 887 (Prestage 217)
Exp: 215
Prize: $80,000, concrete

13/21 Map: Docks
Missions: Docks Warehouse (5x140), Marine Veteran (2x110), Yellow Shipping Container (80)
Energy: 1000 (Prestage 670)
Exp: 265
Prize: 800 Valor, Aquatic Raider (Sea) 299/451

14/21 Map: Boneyard
Missions: Ruined Humvee (102), Destroyed Tank (4x118), Wrecked Fighter Jet (74), Destroyed Tank (3x97), Sergeant Dilawar (2x112)
Energy: 1136 (Prestage 660)
Exp: 280
Prize: $100,000, concrete

15/21 Map: Boneyard
Missions: Commandant Al Badri (9x140)
Energy: 1260 (Prestage 1120)
Exp: 352
Prize: 900 Valor, Field Specialist (Infantry) 599/251

16/21 Map: Marketplace
Missions: Spice Store (85), Housing Complex (78), Local Shopkeeper (90), Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Local Market (2x118), Village Market (3x124)
Energy: 1397 (Prestage 634)
Exp: 376
Prize: $130,000, concrete

17/21 Map: Marketplace
Missions: Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Wild Basir (9x150), Market Plaza (128), Housing Complex (108)
Energy: 2122 (Prestage 1200)
Exp: 568
Prize: 1100 Valor, Wave Attacker (Sea) 736/514

18/21 Map: Drop Site
Missions: Crumbled Building (110), Blown Up Car (102), Drop Site Guard (2x136), Supply Depot (3x170), Commando Leader (3x156), Oil Cooler (4x163)
Energy: 2114 (Prestage 1277)
Exp: 564
Prize: $150,000, concrete

19/21 Map: Emir Island
Missions: Patrol Boat (3x130), Tug Boat (3x152), Gun Truck (4x172), Armored Truck (3x122), Soren Pompantoniou (10x170), Kebab Stand (88), Oil Drilling Rig (98)
Energy: 3656 (Prestage 2724)
Exp: 1375
Prize: 1490 Valor, Ohio Class Submarine (Sea) 494/956

20/21 Map: High Mountain Village/Train Station
Missions: Stone Hut (6x184), Mountain Hut (5x210), Comrade Yaroshenko (11x194)
Energy: 4288 (Prestage 3700)
Exp: 1191
Prize: concrete

21/21 Map: Oil Refinery/High Mountain Village/Historic District
Missions: Commando Captain (178x10), Refinery Platform (196x6), The Doctor (186x11), Cleric Musa (204x11)
Energy: 7246
Exp:
Prize: Poseidon Destroyer (Sea) 1405/845


*Prestige Mode*
1/35 Map: Offshore Drilling Rig,
Missions: Drilling Rig [2x25], Hapless Civilian [15], Stealth Boat [19]
Energy: 84 (Prestage 0)
Exp:
Prize: Quick Striker (Air) 158/122

2/35 Map: Dictators Compound
Missions: Blown Up Car [20], SAM Launcher [2x36], Dictator's Lieutenant [24], Dictator's Palace [4x34]
Energy: 252 (Prestage 0)
Exp:
Prize: Concrete

3/35 Map: Attack Site
Missions: Mid-Rise Apartments [2x38], Rubble Building [36], Damaged 4x4 [31], Wrecked APC [33], Colonel Mustafa [4x43]
Energy: 348 (Prestage 0)
Exp:
Prize: Soviet Lynx (Air) 220/160

4/35 Map: Enemy Encampment
Missions: Supply Depot [42], Vehicle Commander [39], Machine Gunner [42] , Observation Tower [2x60], Sandbag Bunker [2x56]
Energy: 355 (Prestage 0)
Exp:
Prize: concrete

5/35 Map: Shipyard
Missions: Cargo Crane [54], Tug Boat [60], Shipwright's Apprentice [2x50], Gunner Hakim [2x50], Patrol Boat [58]
Energy: 372 (Prestage 0)
Exp:
Prize: Q2 Prototype (Air) 255/210

6/35 Map: Communications Outpost
Missions: Supply Silo [2x70], Switch Room [55], Antiaircraft Cannon (2x65), Observation Tower (60), Propane Tank [52]
Energy: 437 (Prestage 0)
Exp:
Prize: concrete

7/35 Map: Trafficker Base
Missions: Hostage Guard [63], Perimeter Sentry [64], Air Defense Officer [54], Large Bunker [3x80], Antiaircraft Cannon [53]
Energy: 474 (Prestage 0)
Exp:
Prize: Goose (Infantry) 279/321

8/35 Trafficker Base
Missions: Barracks [2x76], Personnel Carrier [2x76], Battle Tank [3x84], Enemy Combatant [65]
Energy: 621 (Prestage 0)
Exp
Prize: concrete

9/35 Map: Border Guard Complex
Missions: Guard Tower (3x88), Weigh Station (75), Supply Silo (66), Power Transformer (3x96)
Energy: 693 (Prestage 0)
Exp: 161 total
Prize: Hybrid Bomber (Air) 379/411

10/35 Map: Mountain Pass
Missions: Command Center (67), Mountain Garrison (3x108), Militia Fighter (70), Warlord's Personal Guard (2x91), Satellite Uplink (74)
Energy: 717 (Prestage 0)
Exp: 167
Prize: concrete

11/35 Map: Suspicious Village
Missions: Mud House (76), Painted House (92), Desert House (96), Henrik van der Waals (2x100), Anika Ahrens (2x104), Simple House (72)
Energy: 744 (Prestage 0)
Exp: 181
Prize: Maverick (Infantry) 506/504

12/35 Map: Docks
Missions: Tugboat (74), Cargo Crane (2x102), Red Shipping Container (3x115), Cargo Boat (88), Green Shipping Container (84), Amphibious Squad Leader (92)
Energy: 887 (Prestage 0)
Exp: 215
Prize: concrete

13/35 Map: Docks
Missions: Docks Warehouse (5x140), Marine Veteran (2x110), Yellow Shipping Container (80)
Energy: 1000 (Prestage 0)
Exp: 265
Prize: PP907-A (Ground) 618/517

14/35 Map: Boneyard
Missions: Ruined Humvee (102), Destroyed Tank (4x118), Wrecked Fighter Jet (74), Destroyed Tank (3x97), Sergeant Dilawar (2x112)
Energy: 1136 (Prestage 0)
Exp: 280
Prize: concrete

15/35 Map: Boneyard
Missions: Commandant Al Badri (9x140)
Energy: 1260 (Prestage 0)
Exp: 352
Prize: Special Shot (Infantry) 566/715

16/35 Map: Marketplace
Missions: Spice Store (85), Housing Complex (78), Local Shopkeeper (90), Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Local Market (2x118), Village Market (3x124)
Energy: 1397 (Prestage 0)
Exp: 376
Prize: concrete

17/35 Map: Marketplace
Missions: Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Wild Basir (9x150), Market Plaza (128), Housing Complex (108)
Energy: 2122 (Prestage 0)
Exp: 568
Prize: Air Support (Infantry) 702/623

18/35 Map: Drop Site
Missions: Crumbled Building (110), Blown Up Car (102), Drop Site Guard (2x136), Supply Depot (3x170), Commando Leader (3x156), Oil Cooler (4x163)
Energy: 2114 (Prestage 0)
Exp: 564
Prize: concrete

19/35 Map: Emir Island
Missions: Patrol Boat (3x130), Tug Boat (3x152), Gun Truck (4x172), Armored Truck (3x122), Soren Pompantoniou (10x170), Kebab Stand (88), Oil Drilling Rig (98)
Energy: 3656 (Prestage 0)
Exp: 1375
Prize: Ground Support (Ground) 944/546

20/35 Map: High Mountain Village/Train Station
Missions: Stone Hut (6x184), Mountain Hut (5x210), Comrade Yaroshenko (11x194)
Energy: 4288 (Prestage 0)
Exp: 1191
Prize: concrete

21/35 Oil Refinery & High Mountain Village
Missions: Commando Captain (178x10), Refinery Platform (196x6), The Doctor (186x11)
Energy: 5002 (Prestage 0)
Exp:
Prize: FTO Johnny (Ground) 729/855

22/35 Train Station
Missions: Gravel Car (2x152), Missile Car (3x184), Missile Car (3x200), Railroad Platform (6x220), Railroad Station (4x180), Tanker Car (4x184), Ukrainian Operative (3x156), Russian Agent (2x167), Spetsnaz Gunner (2x154), Spetsnaz Squad Leader (116),
Energy: 5226 (Prestage 3745)0
Prize: Concrete

23/35 Historic District
Missions: Painted House (120), Grand Mosque (4x200), Gun Truck (2x175), Armored Truck (2x218), Wild-Eyed Jihadist (3x194), Resistance Fighter (2x165), Cleric Musa (11x204), Religious Fanatic (2x172), Armed Fanatic (3x176)
Energy:5734 (Prestage 2070)
Prize: Field Investigator (Infantry) 705/945

24/35 Trident Beachhead
Missions: Pillbox Bunker (3x172), Large Bunker (2x190), Antiaircraft Cannon (2x176), SAM Launcher (2x195), Nuclear Submarine (8x270), Ballistic Missile Sub (3x175), Patrol Boat (4x236), Torpedo Boat (5x220)
Energy: 6367 (Prestage 4733)
Prize: HMS Ares (Sea) 2250/2000

25/35 Military Base
Missions: Hardened Commando (3x184), Elite Shocktrooper (2x195), Artillery Gunner (2x154), Barracks (6x284), Hangar (4x240), Armored Truck (150), Battle Tank (5x200), General En-Joo (12x222)
Energy: 7728 (Prestage 6099)
Prize: FM Projector (Ground) 991/798

26/35 Insurgent Block
Mission: Blown Up Car (2x175), Guerrilla Fighter (2x164), Housing Complex (5x252), Destroyed Car (4x234), Guerrilla Commander (12x233), Professor Pandemic (3x170), Guerrilla Thug (118), Guerrilla Gunman (2x160), Damaged Complex (8x300)
Energy needed 9018 (Prestage 7212)
Prize: concrete

27/35 International Quarters
Energy needed 10689
Prize: Cloud Zipper (Air) 759/891


28/35 Government Quarters, concrete
29/35 Financial District, Bully (Ground) 1150/1350
30/35 Capital City, concrete
31/35 Map?, Bell X8 (Air), 1083/1698
32/35 Map?, concrete
33/35 Emerald City, Energy 16444 (Prestage 2388), Special Agent Bruce (Inf) 2219/1256
34/35 Nuclear Arsenal, Energy 17057 (Prestage 2479), concrete
35/35 Map?, Poseidon Fighter (Air), 5593/3321

jchow69
08-24-2013, 04:50 PM
Here's everything I've been able to gather... Apologies for any gaps. I am back to prestaging so won't see anymore of the details.


*Regular Mode*
1/21 Map: Offshore Drilling Rig,
Missions: Drilling Rig [2x25], Hapless Civilian [15], Stealth Boat [19]
Energy: 84
Exp:
Prize: Shamrock Apache (Air) 50/75

2/21 Map: Dictators Compound
Missions: Blown Up Car [20], SAM Launcher [2x36], Dictator's Lieutenant [24], Dictator's Palace [4x34]
Energy: 252
Exp:
Prize: Concrete

3/21 Map: Attack Site
Missions: Mid-Rise Apartments [2x38], Rubble Building [36], Damaged 4x4 [31], Wrecked APC [33], Colonel Mustafa [4x43]
Energy: 348
Exp:
Prize: Ground Trooper (Infantry) 152/98

4/21 Map: Enemy Encampment
Missions: Supply Depot [42], Vehicle Commander [39], Machine Gunner [42] , Observation Tower [2x60], Sandbag Bunker [2x56]
Energy: 355
Exp:
Prize: concrete

5/21 Map: Shipyard
Missions: Cargo Crane [54], Tug Boat [60], Shipwright's Apprentice [2x50], Gunner Hakim [2x50], Patrol Boat [58]
Energy: 372
Exp:
Prize: Shadow Wave (Sea) 211/122

6/21 Map: Communications Outpost
Missions: Supply Silo [2x70], Switch Room [55], Antiaircraft Cannon (2x65), Observation Tower (60), Propane Tank [52]
Energy: 437
Exp:
Prize: concrete

7/21 Map: Trafficker Base
Missions: Hostage Guard [63], Perimeter Sentry [64], Air Defense Officer [54], Large Bunker [3x80], Antiaircraft Cannon [53]
Energy: 474
Exp:
Prize: DCP Outrider (Ground) 165/310

8/21 Trafficker Base
Missions: Barracks [2x76], Personnel Carrier [2x76], Battle Tank [3x84], Enemy Combatant [65]
Energy: 621
Exp
Prize: concrete

9/21 Map: Border Guard Complex
Missions: Guard Tower (3x88), Weigh Station (75), Supply Silo (66), Power Transformer (3x96)
Energy: 693 (Prestage 368)
Exp: 161 total
Prize: 600 Valor, 22 Panther Tank (Ground) 296/222

10/21 Map: Mountain Pass
Missions: Command Center (67), Mountain Garrison (3x108), Militia Fighter (70), Warlord's Personal Guard (2x91), Satellite Uplink (74)
Energy: 717 (Prestage 307)
Exp: 167
Prize: $50,000, concrete

11/21 Map: Suspicious Village
Missions: Mud House (76), Painted House (92), Desert House (96), Henrik van der Waals (2x100), Anika Ahrens (2x104), Simple House (72)
Energy: 744 (Prestage 204)
Exp: 181
Prize: 700 Valor, 744 Rattler (Air) 317/333

12/21 Map: Docks
Missions: Tugboat (74), Cargo Crane (2x102), Red Shipping Container (3x115), Cargo Boat (88), Green Shipping Container (84), Amphibious Squad Leader (92)
Energy: 887 (Prestage 217)
Exp: 215
Prize: $80,000, concrete

13/21 Map: Docks
Missions: Docks Warehouse (5x140), Marine Veteran (2x110), Yellow Shipping Container (80)
Energy: 1000 (Prestage 670)
Exp: 265
Prize: 800 Valor, Aquatic Raider (Sea) 299/451

14/21 Map: Boneyard
Missions: Ruined Humvee (102), Destroyed Tank (4x118), Wrecked Fighter Jet (74), Destroyed Tank (3x97), Sergeant Dilawar (2x112)
Energy: 1136 (Prestage 660)
Exp: 280
Prize: $100,000, concrete

15/21 Map: Boneyard
Missions: Commandant Al Badri (9x140)
Energy: 1260 (Prestage 1120)
Exp: 352
Prize: 900 Valor, Field Specialist (Infantry) 599/251

16/21 Map: Marketplace
Missions: Spice Store (85), Housing Complex (78), Local Shopkeeper (90), Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Local Market (2x118), Village Market (3x124)
Energy: 1397 (Prestage 634)
Exp: 376
Prize: $130,000, concrete

17/21 Map: Marketplace
Missions: Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Wild Basir (9x150), Market Plaza (128), Housing Complex (108)
Energy: 2122 (Prestage 1200)
Exp: 568
Prize: 1100 Valor, Wave Attacker (Sea) 736/514

18/21 Map: Drop Site
Missions: Crumbled Building (110), Blown Up Car (102), Drop Site Guard (2x136), Supply Depot (3x170), Commando Leader (3x156), Oil Cooler (4x163)
Energy: 2114 (Prestage 1277)
Exp: 564
Prize: $150,000, concrete

19/21 Map: Emir Island
Missions: Patrol Boat (3x130), Tug Boat (3x152), Gun Truck (4x172), Armored Truck (3x122), Soren Pompantoniou (10x170), Kebab Stand (88), Oil Drilling Rig (98)
Energy: 3656 (Prestage 2724)
Exp: 1375
Prize: 1490 Valor, Ohio Class Submarine (Sea) 494/956

20/21 Map: High Mountain Village/Train Station
Missions: Stone Hut (6x184), Mountain Hut (5x210), Comrade Yaroshenko (11x194)
Energy: 4288 (Prestage 3700)
Exp: 1191
Prize: concrete

21/21 Map: Oil Refinery/High Mountain Village/Historic District
Missions: Commando Captain (178x10), Refinery Platform (196x6), The Doctor (186x11), Cleric Musa (204x11)
Energy: 7246
Exp:
Prize: Poseidon Destroyer (Sea) 1405/845


*Prestige Mode*
1/35 Map: Offshore Drilling Rig,
Missions: Drilling Rig [2x25], Hapless Civilian [15], Stealth Boat [19]
Energy: 84 (Prestage 0)
Exp:
Prize: Quick Striker (Air) 158/122

2/35 Map: Dictators Compound
Missions: Blown Up Car [20], SAM Launcher [2x36], Dictator's Lieutenant [24], Dictator's Palace [4x34]
Energy: 252 (Prestage 0)
Exp:
Prize: Concrete

3/35 Map: Attack Site
Missions: Mid-Rise Apartments [2x38], Rubble Building [36], Damaged 4x4 [31], Wrecked APC [33], Colonel Mustafa [4x43]
Energy: 348 (Prestage 0)
Exp:
Prize: Soviet Lynx (Air) 220/160

4/35 Map: Enemy Encampment
Missions: Supply Depot [42], Vehicle Commander [39], Machine Gunner [42] , Observation Tower [2x60], Sandbag Bunker [2x56]
Energy: 355 (Prestage 0)
Exp:
Prize: concrete

5/35 Map: Shipyard
Missions: Cargo Crane [54], Tug Boat [60], Shipwright's Apprentice [2x50], Gunner Hakim [2x50], Patrol Boat [58]
Energy: 372 (Prestage 0)
Exp:
Prize: Q2 Prototype (Air) 255/210

6/35 Map: Communications Outpost
Missions: Supply Silo [2x70], Switch Room [55], Antiaircraft Cannon (2x65), Observation Tower (60), Propane Tank [52]
Energy: 437 (Prestage 0)
Exp:
Prize: concrete

7/35 Map: Trafficker Base
Missions: Hostage Guard [63], Perimeter Sentry [64], Air Defense Officer [54], Large Bunker [3x80], Antiaircraft Cannon [53]
Energy: 474 (Prestage 0)
Exp:
Prize: Goose (Infantry) 279/321

8/35 Trafficker Base
Missions: Barracks [2x76], Personnel Carrier [2x76], Battle Tank [3x84], Enemy Combatant [65]
Energy: 621 (Prestage 0)
Exp
Prize: concrete

9/35 Map: Border Guard Complex
Missions: Guard Tower (3x88), Weigh Station (75), Supply Silo (66), Power Transformer (3x96)
Energy: 693 (Prestage 0)
Exp: 161 total
Prize: Hybrid Bomber (Air) 379/411

10/35 Map: Mountain Pass
Missions: Command Center (67), Mountain Garrison (3x108), Militia Fighter (70), Warlord's Personal Guard (2x91), Satellite Uplink (74)
Energy: 717 (Prestage 0)
Exp: 167
Prize: concrete

11/35 Map: Suspicious Village
Missions: Mud House (76), Painted House (92), Desert House (96), Henrik van der Waals (2x100), Anika Ahrens (2x104), Simple House (72)
Energy: 744 (Prestage 0)
Exp: 181
Prize: Maverick (Infantry) 506/504

12/35 Map: Docks
Missions: Tugboat (74), Cargo Crane (2x102), Red Shipping Container (3x115), Cargo Boat (88), Green Shipping Container (84), Amphibious Squad Leader (92)
Energy: 887 (Prestage 0)
Exp: 215
Prize: concrete

13/35 Map: Docks
Missions: Docks Warehouse (5x140), Marine Veteran (2x110), Yellow Shipping Container (80)
Energy: 1000 (Prestage 0)
Exp: 265
Prize: PP907-A (Ground) 618/517

14/35 Map: Boneyard
Missions: Ruined Humvee (102), Destroyed Tank (4x118), Wrecked Fighter Jet (74), Destroyed Tank (3x97), Sergeant Dilawar (2x112)
Energy: 1136 (Prestage 0)
Exp: 280
Prize: concrete

15/35 Map: Boneyard
Missions: Commandant Al Badri (9x140)
Energy: 1260 (Prestage 0)
Exp: 352
Prize: Special Shot (Infantry) 566/715

16/35 Map: Marketplace
Missions: Spice Store (85), Housing Complex (78), Local Shopkeeper (90), Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Local Market (2x118), Village Market (3x124)
Energy: 1397 (Prestage 0)
Exp: 376
Prize: concrete

17/35 Map: Marketplace
Missions: Regime Gunrunner (2x130), Regime Weapons Dealer (2x138), Wild Basir (9x150), Market Plaza (128), Housing Complex (108)
Energy: 2122 (Prestage 0)
Exp: 568
Prize: Air Support (Infantry) 702/623

18/35 Map: Drop Site
Missions: Crumbled Building (110), Blown Up Car (102), Drop Site Guard (2x136), Supply Depot (3x170), Commando Leader (3x156), Oil Cooler (4x163)
Energy: 2114 (Prestage 0)
Exp: 564
Prize: concrete

19/35 Map: Emir Island
Missions: Patrol Boat (3x130), Tug Boat (3x152), Gun Truck (4x172), Armored Truck (3x122), Soren Pompantoniou (10x170), Kebab Stand (88), Oil Drilling Rig (98)
Energy: 3656 (Prestage 0)
Exp: 1375
Prize: Ground Support (Ground) 944/546

20/35 Map: High Mountain Village/Train Station
Missions: Stone Hut (6x184), Mountain Hut (5x210), Comrade Yaroshenko (11x194)
Energy: 4288 (Prestage 0)
Exp: 1191
Prize: concrete

21/35 Oil Refinery & High Mountain Village
Missions: Commando Captain (178x10), Refinery Platform (196x6), The Doctor (186x11)
Energy: 5002 (Prestage 0)
Exp:
Prize: FTO Johnny (Ground) 729/855

22/35 Train Station
Missions: Gravel Car (2x152), Missile Car (3x184), Missile Car (3x200), Railroad Platform (6x220), Railroad Station (4x180), Tanker Car (4x184), Ukrainian Operative (3x156), Russian Agent (2x167), Spetsnaz Gunner (2x154), Spetsnaz Squad Leader (116),
Energy: 5226 (Prestage 3745)0
Prize: Concrete

23/35 Historic District
Missions: Painted House (120), Grand Mosque (4x200), Gun Truck (2x175), Armored Truck (2x218), Wild-Eyed Jihadist (3x194), Resistance Fighter (2x165), Cleric Musa (11x204), Religious Fanatic (2x172), Armed Fanatic (3x176)
Energy:5734 (Prestage 2070)
Prize: Field Investigator (Infantry) 705/945

24/35 Trident Beachhead
Missions: Pillbox Bunker (3x172), Large Bunker (2x190), Antiaircraft Cannon (2x176), SAM Launcher (2x195), Nuclear Submarine (8x270), Ballistic Missile Sub (3x175), Patrol Boat (4x236), Torpedo Boat (5x220)
Energy: 6367 (Prestage 4733)
Prize: HMS Ares (Sea) 2250/2000

25/35 Military Base
Missions: Hardened Commando (3x184), Elite Shocktrooper (2x195), Artillery Gunner (2x154), Barracks (6x284), Hangar (4x240), Armored Truck (150), Battle Tank (5x200), General En-Joo (12x222)
Energy: 7728 (Prestage 6099)
Prize: FM Projector (Ground) 991/798

26/35 Insurgent Block
Mission: Blown Up Car (2x175), Guerrilla Fighter (2x164), Housing Complex (5x252), Destroyed Car (4x234), Guerrilla Commander (12x233), Professor Pandemic (3x170), Guerrilla Thug (118), Guerrilla Gunman (2x160), Damaged Complex (8x300)
Energy needed 9018 (Prestage 7212)
Prize: concrete

27/35 International Quarters
Energy needed 10689
Prize: Cloud Zipper (Air) 759/891


28/35 Government Quarters, concrete
29/35 Financial District, Bully (Ground) 1150/1350
30/35 Capital City, concrete
31/35 Map?, Bell X8 (Air), 1083/1698
32/35 Map?, concrete
33/35 Emerald City, Energy 16444 (Prestage 2388), Special Agent Bruce (Inf) 2219/1256
34/35 Nuclear Arsenal, Energy 17057 (Prestage 2479), concrete
35/35 Map?, Poseidon Fighter (Air), 5593/3321

Oh, pls. Just becuz some1 is trying to nag for the walkthroughs doesn't mean u have to be a Devin!:D Talking about Devin, how's he doin'? He should see ur post and be proud! I just got the FM Projector.

Skoosh
08-24-2013, 06:52 PM
Lol jchow. I had pieced it together for my faction so it was no extra typing outside of copy/paste. No one can replace Devin! he is sorely missed by people he doesn't even know.

Most of what's there is in this thread if you take time to read through it. We like to use real data before recommending whether or not to pass on the LTQ by comparing to previous LTQs. This one looks good because of that extra 24/35 unit but that's where I would recommend stopping.

jchow69
08-25-2013, 07:58 AM
Lol jchow. I had pieced it together for my faction so it was no extra typing outside of copy/paste. No one can replace Devin! he is sorely missed by people he doesn't even know.

Most of what's there is in this thread if you take time to read through it. We like to use real data before recommending whether or not to pass on the LTQ by comparing to previous LTQs. This one looks good because of that extra 24/35 unit but that's where I would recommend stopping.

Well, you do get a unit for 25/35 which is where I finished and stopped.

Mcdoc
08-25-2013, 09:25 AM
Wows- all of that and no kind of bonus for finishing it? That will be the last LTQ I pump gold into!

Gambit12
08-26-2013, 07:26 AM
Wows- all of that and no kind of bonus for finishing it? That will be the last LTQ I pump gold into!

How much gold did you spent on this "Man of Steel" for finishing it all the way..?

Gambit12
08-26-2013, 09:47 AM
31/35 Bell X8 (Air), 1083/1698
33/35 Special Agent Bruce (Inf) 2219/1256

Anyone has a screenshot on this unit..?