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View Full Version : No kill carry over?!?!?! Are you kidding me?



Kelly's Hero
10-12-2013, 01:43 PM
What the heck is going on in development? Are you trying to lose customers because you're going about it the right way!

Voxker
10-12-2013, 01:48 PM
GG 10 kills after daily GLTQ 1 was done.

Uberfauker
10-12-2013, 01:49 PM
What the heck is going on in development? Are you trying to lose customers because you're going about it the right way!

Ha, they don't care about this game. Gree is going under and they want to suck every dollar out of the "stupid" they can.

Voxker
10-12-2013, 01:52 PM
still on with the bad criticism towards Gree... Idk if they'd want to do anything if they keep reading constant negativity from us

Alucard47
10-12-2013, 08:01 PM
Gree gets credit when they do something positive (see thread about Sh@dow tribute unit). They keep making it harder and harder to get the units. My guild is 1/2 thru the Prestige GLTQ and the unit is about 450a/d. That's 45 levels out of 60 and they're giving crap units. With amount of HP needed to kills the mobs, we likely won't finish in 2 days to get the good unit.

Gree just wants to make ppl spend more and more. It IS a choice to spend money, but if Gree makes it impossible to finish without several hundred dollars per person, then Gree will be killing the game. People of all levels of gem purchasing will give up/retire (oh wait, they've already started)...and Gree will be stuck with free players... And with free players they don't make money. With no money, they shut down the game.

It used to be if you worked as a team (efficiently) then u had a chance to finish. Not the case anymore.

Ryosaeba
10-12-2013, 11:35 PM
So let's break this down a bit. The motto of this game is "the more you spend, the more you win"... we all can agree on this right? I mean, if this was suppose to be a "fair" game, they would charge a monthly subscription instead.

With that laid out, if one guild spends a total of $5000, and your guild spends $500 but made it possible to get the same rewards, wouldn't that be kind of stupid for the people that spend $5000? Then they would be the ones complaining and not you.

I don't understand the concept of "have to finish all the quests." The way this is setup, not everyone/guild is suppose to finish all the quests. You go as far as you're willing to pay. Simple as that.

If you have unlimited funds, even a one man guild can finish all the quests, get every prize available, and be in the top spot. If you have limited funds, then you SHOULD settle for the rewards you're able to afford.

As for the free players, they are there to support the people with limited funds. We are top 25 but our guild is made up of 70% free players. The paying players in our guild are always free to leave but they don't because they enjoy communicating and planning with our free players. Not every group wants to be like FUN (spending loads of money and simply ignore any strategy and planning) and not everyone needs to finish all the quests to enjoy the game. This game is not meant to have an equal playing field. Again, "the more you spend, the more you win." Get that into your heads people!

Ryosaeba
10-12-2013, 11:35 PM
Sorry, double posted.

Voxker
10-12-2013, 11:46 PM
With that laid out, if one guild spends a total of $5000, and your guild spends $500 but made it possible to get the same rewards, wouldn't that be kind of stupid for the people that spend $5000? Then they would be the ones complaining and not you.

thats more like a 3 man effort with other lazy f2p vs an organized guild with putting equal amount of effort.

King Ben
10-13-2013, 12:40 AM
@ Ryosaeba, I think most people get it. In box events, there are only 1 first prize, 50 I guess runner up and 250 consolation prizes, there are still complaints of difficulty to be the ONE winner, or among the top 50/250, but not among scores of people. So people have it in their heads.

So why the more common negative reactions (more common per my perception) towards the guild events? The answer could I felt be partially answered by the diff in strength btw the gemmers in your guild with say FUN. The diff cld have been 1 to 2 million say 6 months back. While the diff in terms of proportion may be somewhat the same, the diff is now what 6 to 7 million in absolute term. With these latest events, the proportion and absolute measure of diff will increase. Your gemmers may then be dissuaded to continue to keep up.

Gfours
10-13-2013, 04:29 AM
It's simple... Previous GLTQ's we saw the inception off inter guild assistance, with jumpers sharing their "shards" etc. so Gree have found a way to combat that.

I wouldn't be surprised if the format for wars changed shortly..... Watch this space!

Alucard47
10-13-2013, 06:01 AM
My guild is mostly free players who will buy gems occasionally. We try very hard to get the top GLTQ prizes. However, we know there is no way to get this current event prize or the raid boss top prize because we aren't going to spend thousands of dollars. If we thought the prize was attainable, we may be encouraged to purchase gems (or more gems than normal). The top guilds like FUN don't have to purchase thousands of dollars of gems as their stats and HP (and energy regen bonuses) are so high as King Ben noted. Most of the raid bosses and GLTQs are fairly easy for them, but those guilds will spend the money anyway, whether to be the first guild to complete events or to win wars. Gree should be trying to induce spending from other players.

With these nearly impossible events for lower guild, Gree actually reduces spending from lower guilds IMO. Just my one cent.

larrydavid
10-13-2013, 06:07 AM
no kill carryover is how it should be.

total kills required = 2000
avg guild size = 50
avg number kills per member = 40

This is reasonable for a very good guild to finish (These events should be designed for best to finish and everyone else finish as much as they can). trust me, the kills carried over in MW and EVERY SINGLE FACTION got the prizes....thus rendering them and their bonuses useless. You ***** about them not carrying over but it is an absolutely pointless event unless some cannot finish it. If everyone gets 5 13/12k units and +25% CP what is the point?


If kills carried over, that is < 10 kills per member....you seriously think this is a challenging event. IDK about you, but I play the game for challenging and fun events - this event requires the strategy among your guild that is fun to me.

JoeDaddy
10-13-2013, 08:02 AM
still on with the bad criticism towards Gree... Idk if they'd want to do anything if they keep reading constant negativity from us

Wow. Do you think that Gree employees are a bunch of 5 year olds that need nothing but positive reinforcement to continue to do their jobs??

"There, there Mr. Developer you released a horribly buggy event. Again. Don't you worry your sensitive little soul though, you'll get it right the next time tiger!" Only they don't. Ever.

If my employees performed with ANY semblance of the consistent ineptitude or callous disregard for our customers that Gree's employees have, they'd would've been fired a LONG time ago. News Flash, in case you are young and/or inexperienced, in the real world consistent underperformance is rewarded with unemployment. Unless you're a weatherman or a baseball player, being right 1 out of 3 times won't get you into the Hall of Fame.

Romel
10-13-2013, 08:25 AM
Larrydavid is right. 2000 kills for a guild is fair and attainable free even for low ranked guilds


no kill carryover is how it should be.

total kills required = 2000
avg guild size = 50
avg number kills per member = 40

This is reasonable for a very good guild to finish (These events should be designed for best to finish and everyone else finish as much as they can). trust me, the kills carried over in MW and EVERY SINGLE FACTION got the prizes....thus rendering them and their bonuses useless. You ***** about them not carrying over but it is an absolutely pointless event unless some cannot finish it. If everyone gets 5 13/12k units and +25% CP what is the point?


If kills carried over, that is < 10 kills per member....you seriously think this is a challenging event. IDK about you, but I play the game for challenging and fun events - this event requires the strategy among your guild that is fun to me.

It's all a dream
10-13-2013, 08:38 AM
no kill carryover is how it should be.

total kills required = 2000
avg guild size = 50
avg number kills per member = 40

This is reasonable for a very good guild to finish (These events should be designed for best to finish and everyone else finish as much as they can). trust me, the kills carried over in MW and EVERY SINGLE FACTION got the prizes....thus rendering them and their bonuses useless. You ***** about them not carrying over but it is an absolutely pointless event unless some cannot finish it. If everyone gets 5 13/12k units and +25% CP what is the point?


If kills carried over, that is < 10 kills per member....you seriously think this is a challenging event. IDK about you, but I play the game for challenging and fun events - this event requires the strategy among your guild that is fun to me.

Seems reasonable if your assumption of average 50ppl per guild is true, which i highly doubt.

Raistlin-MN
10-13-2013, 09:18 AM
What creates the quandary in this situation is combining the guild nd individual for a prize. Sure, 40 per member is good and a fairly reasonable goal. However, when you have to get 100 kills for the other prize (an already lofty goal) just having 40 to meet the guild quest makes it almost impossible. Unless gree put a cap on the boss hp or something. Everyone's already noted that the boss hp has jumped pretty significantly.

IMHO it might have been better to up the daily total and let kills carry over. It would still be a challenge but a more balanced challenge between guild and individual goals.

Voxker
10-13-2013, 11:10 AM
if we knew about the no kills being carried over i wouldnt have to waste 10 kills.

larrydavid
10-13-2013, 11:14 AM
if we knew about the no kills being carried over i wouldnt have to waste 10 kills.

No video game ever created tells you what is coming up in quests, why would KA?

Hey, Konami, why the hell didn't you tell me about the end of MGS so I could plan for it better?

Voxker
10-13-2013, 11:22 AM
No video game ever created tells you what is coming up in quests, why would KA?

Hey, Konami, why the hell didn't you tell me about the end of MGS so I could plan for it better?

thats different... app games, like this one constantly gets new stuff, console games you can play how ever you like and if you screw up badly then just restart... that was just bad rofl

larrydavid
10-13-2013, 11:24 AM
thats different... app games, like this one constantly gets new stuff, console games you can play how ever you like and if you screw up badly then just restart... that was just bad rofl

"new stuff"? all the "new stuff" in console games is preloaded you clown. rofl...how about stfu

If you screw up badly in this 'app game' then it just means you are an impatient idiot.

Vachau
10-13-2013, 11:31 AM
Larry David, thank you for being a voice of reason.

One of two things has to stop: the complaining or the playing. Either way, Kingdom Age will still go on. Those who enjoy playing the game for what it is will continue playing the game.

Voxker
10-13-2013, 11:39 AM
"new stuff"? all the "new stuff" in console games is preloaded you clown. rofl...how about stfu

If you screw up badly in this 'app game' then it just means you are an impatient idiot.

sigh theres no way to reason with you is there rofl.

larrydavid
10-13-2013, 11:49 AM
sigh theres no way to reason with you is there rofl.

reason is spot on bro. sorry if I offended you, I am sick of people complaining on here. Getting old.As Vachau said, one has to stop.

Lara Croft TR
10-13-2013, 12:22 PM
reason is spot on bro. sorry if I offended you, I am sick of people complaining on here. Getting old.As Vachau said, one has to stop.

****!? i complain about this non-count boss kill! This is insane and wasting time on killing up to boss 100. It's stupid Gree is the one to blame and not anyone else!

lisawarrior
10-13-2013, 01:23 PM
This quest would be fairer if the boss hp wasn't fiddled with. However, the goal posts were moved with bosses much more difficult to kill anyway. When I saw the raid boss bonus my heart sank because you know what that means, harder raid bosses next time. The top guilds spend the most money and get the bonus fair enough, but then the quests get tougher to ensure the big gem spenders carry on spending obviously. Actually, no one is better off in the long run! No matter what they spend! Hardly an advantage to win a bonus when the quest gets more difficult in any case.

Guido69
10-13-2013, 01:27 PM
reason is spot on bro. sorry if I offended you, I am sick of people complaining on here. Getting old.As Vachau said, one has to stop.

I did not think that would happen, but I will have to agree with Larry here 😄

Voxker
10-13-2013, 02:07 PM
reason is spot on bro. sorry if I offended you, I am sick of people complaining on here. Getting old.As Vachau said, one has to stop.

i am tired as well, no harm done.. it happens.