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View Full Version : Expedition to Deadwood - ILTQ Quests and Prizes



larrydavid
10-19-2013, 04:15 AM
It seems once you finish part 1/20 of the quest your previous war wins count. (Not passive wins though).

1/20: Win 4 battles - Deadwood Expedition Ward (110/90, Magic)
2/20: Deadwood Expedition Bannerman (100/150)
3/20: Deadwood Expedition Druid (170/205)
4/20: Win 22 battles - Deadwood Expedition Knight (200/225)
5/20: Deadwood Expedition Priestess (210/340)
6/20: Deadwood Expedition Berserker (360/340)
7/20: Deadwood Expedition Paladin (320/555)
8/20: Deadwood Expedition Zealot (575/500)
9/20: Deadwood Expedition Rogue (800/575)
10/20: Win 91 battles - Deadwood Expedition Elementalist (750/950)
11/20: Deadwood Expedition Battle Gnome (1000/1100)
12/20: Deadwood Expedition Mage (1600/1000)
13/20: Deadwood Expedition Warrior (1500/1800)
14/20: Win 181 battles - Deadwood expedition Captain (2100/2200)
15/20: Deadwood Expedition Sorcerer - (3500/2300, magic)
16/20: Deadwood Expedition Commander (3800/4000)
17/20: Win 289 battles - Deadwood Expedition Sage (6000/4800, Magic)
18/20: Win 334 battles - Deadwood Expedition Leader (7800/8000, Infantry)
19/20: Win 384 battles - Expedition Deadwood Dragon (12000/13800, Beast?)
20/20: Win 500 battles - Deadwood Expedition Champion (40000/37400, Infantry) +2" CoK, oops +2% CoK

Krayt
10-19-2013, 06:30 AM
I was wondering why there was such a jump. So were we awarded all the units from 2 - wherever we were placed? My guess would seem to be no

Dionysos
10-19-2013, 07:19 AM
4/20: Win 22 battles - Deadwood Expedition Knight
14/20: Win 181 battles - Deadwood expedition Captain

Grtz
Dutch Guild
Dionysos

Silent follower
10-19-2013, 07:27 AM
19/20: Win 384 battles - Expedition Deadwood Dragon (12000/13800, Beast)

Cola3
10-19-2013, 08:25 AM
16/20--Deadwood Expedition Commander 3800/4000

Cola3
10-19-2013, 08:27 AM
15/20--Deadwood Expedition Sorcerer - 3500/2300 magic

Lord Vyper
10-19-2013, 08:31 AM
I really like this LTQ, but it would be great if also our wall-breaker and guardian-killer would be rewarded somehow...

MidnightExpress
10-19-2013, 10:05 AM
This ILTQ should also include passive wins. The SS says WINS not how they were obtained...

Spi
10-19-2013, 11:33 AM
I can live with passive wins not counted, also castles don't count.

But guys, if someone attacks a wall, this should count as well!

Zenobia
10-19-2013, 11:51 AM
My mini can't even get to win #22 for 4/20 lol. Yeah, if wall/castle hits counted she'd be waaaaaaaaay farther along. But C'est la vie.

JJazz
10-19-2013, 11:56 AM
walls and castle's should count

Lord Vyper
10-19-2013, 11:56 AM
I hope they change it for the next battle.
Some of our most active players have to hit wall or guardian. They are available for nearly each battle and do a great job for the guild (I would be bored to death if I could only mega the guardian once every x minutes)... but they really do a great job and I hope they will be rewarded...

sister morphine
10-19-2013, 12:58 PM
It seems once you finish part 1/20 of the quest your previous war wins count. (Not passive wins though).

1/20: Win 4 battles - Deadwood Expedition Ward (110/90, Magic)
2/20: Deadwood Expedition Bannerman (100/150)
3/20: Deadwood Expedition Druid (170/205)
4/20: Win 22 battles - Deadwood Expedition Knight (200/225)
5/20: Deadwood Expedition Priestess (210/340)
6/20: Deadwood Expedition Berserker (360/340)
7/20: Deadwood Expedition Paladin (320/555)
8/20: Deadwood Expedition Zealot (575/500)
9/20: Deadwood Expedition Rogue (800/575)
10/20: Win 91 battles - Deadwood Expedition Elementalist (750/950)
11/20: Deadwood Expedition Battle Gnome (1000/1100)
12/20: Deadwood Expedition Mage (1600/1000)
13/20: Deadwood Expedition Warrior (1500/1800)
14/20: Win 181 battles - Deadwood expedition Captain (2100/2200)
15/20: Deadwood Expedition Sorcerer - (3500/2300, magic)
16/20: Deadwood Expedition Commander (3800/4000)
17/20: Win 289 battles - Deadwood Expedition Sage (6000/4800, Magic)
18/20: Win 334 battles - Deadwood Expedition Leader (7800/8000, Infantry)
19/20: Win 384 battles - Expedition Deadwood Dragon (12000/13800, Beast?)
20/20: Win 500 battles - Deadwood Expedition Champion (40000/37400, Infantry)
Gaps filled :)

sister morphine
10-19-2013, 01:03 PM
walls and castle's should count
I get where you're coming from and definitely sympathise, but seeing as this quest might in part be Gree's attempt to counter low-scoring tactics that have begun since war guild quests I don't see it happening. All players would take to hitting the castle to finish the quest rather than hitting the opposition. :p

Tojo
10-19-2013, 01:42 PM
Ok wait just a darn tootin minute. You guys
Are getting rewards for these individuals ?
I have gotten nothing but 10 cp for each
Level. Is this the lvl 200 curse again?

Rastlin
10-19-2013, 02:00 PM
I get where you're coming from and definitely sympathise, but seeing as this quest might in part be Gree's attempt to counter low-scoring tactics that have begun since war guild quests I don't see it happening. All players would take to hitting the castle to finish the quest rather than hitting the opposition. :p
Right and you can't lose to a castle. The point is to WIN against 500 people.

Spi
10-19-2013, 02:05 PM
This is why I think walls should count, but castles not!

You don't go hitting walls for fun, you do this for the guild. You already get **** reward for it...

sister morphine
10-19-2013, 02:59 PM
This is why I think walls should count, but castles not!

You don't go hitting walls for fun, you do this for the guild. You already get **** reward for it...
Yeah, but you can't lose to a wall either. That's why they don't count as wins. And what happens if there is no wall and you have one or more players on your team who's stats aren't high enough to hit anybody (we've had that a couple of times). Free players will have a tough time anyway to finish this. If changes are made like you suggest I can see the target numbers being doubled maybe.

JayW
10-19-2013, 04:18 PM
Larry,

The 20/20 unit has a +2% CP bonus on it. Enjoy KA!

senna
10-20-2013, 06:48 AM
Yeah, but you can't lose to a wall either. That's why they don't count as wins. And what happens if there is no wall and you have one or more players on your team who's stats aren't high enough to hit anybody (we've had that a couple of times). Free players will have a tough time anyway to finish this. If changes are made like you suggest I can see the target numbers being doubled maybe.

I am not a proponent of Gree but I would say the individual quest is a great way to recognise players who do the heavy lifting for their guild with wins. At the same time, it also encourages players to indulge in individual glory whilst at the same time trying to balance the guild goal of staying low for good match ups. The icing on the cake is with the iLTQ in the guild war, it can sieve out the deceitful applicants to top 10 guilds, claiming to be 200k CP scorers when they are not. So for the upcoming recruitment, officers can quickly scan candidates and find out how they fare in the last war.

Voxker
10-20-2013, 10:36 AM
ltq was easy for quite a bit of people since Gree didnt reset the Win count from last war..

senna
10-20-2013, 05:24 PM
ltq was easy for quite a bit of people since Gree didnt reset the Win count from last war..

I don't think you had it yet.

Voxker
10-20-2013, 05:28 PM
I don't think you had it yet.

i got 350 wins with the deadwood champion...

Zenobia
10-20-2013, 06:29 PM
Thanks for compiling the list, larry. As always, you are being terribly helpful. :)

larrydavid
10-21-2013, 02:13 AM
Thanks for compiling the list, larry. As always, you are being terribly helpful. :)

Wish I could take credit, but as usual, this was a great community effort. :)