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Amadeus
09-10-2014, 03:09 PM
Okay...Now I am starting to get extremely agitated by Gree's money grab. I used to sort of defend Gree in regards to topics about how Gree tries to squeeze money form people. Anyways...points needed to win invasion increased to 450,000 points. 75,000 more points needed to win than the last invasion event, which took 375,000 points. You guys drastically increased the amount of points required to win the invasion event, and you lowered the amount of points won in each invasion battle. Last invasion event, you received 750 points at lvl 20 stage. Now it is 600 points at lvl 20 stage...It has now become clear to me you guys are becoming more greedy and are trying to make it impossible to win ANY event without having to spend money or extra morale...I am quite curious on how the next boss battle event goes...Gree may I have an explanation to these changes???? *sigh* Greedy greedy Gree-D.

AmadeusINC
Commanding Officer

WarZoneFare
09-10-2014, 07:04 PM
Okay...Now I am starting to get extremely agitated by Gree's money grab. I used to sort of defend Gree in regards to topics about how Gree tries to squeeze money form people. Anyways...points needed to win invasion increased to 450,000 points. 75,000 more points needed to win than the last invasion event, which took 375,000 points. You guys drastically increased the amount of points required to win the invasion event, and you lowered the amount of points won in each invasion battle. Last invasion event, you received 750 points at lvl 20 stage. Now it is 600 points at lvl 20 stage...It has now become clear to me you guys are becoming more greedy and are trying to make it impossible to win ANY event without having to spend money or extra morale...I am quite curious on how the next boss battle event goes...Gree may I have an explanation to these changes???? *sigh* Greedy greedy Gree-D.

AmadeusINC
Commanding Officer


I have spent about 500 US dollars on this game and still couldn't get the "dream team" I was hoping for. I consider getting one unit (SR or UR that I WANT !!) for every $19.99 spent a good bet. I have my complaints but also satisfactions at the same time from this game. Hopefully, the $$ I have to spend will decrease over time once I've collected all the best units I need.

Obamallama
09-10-2014, 07:25 PM
I'm peeved about the invasion too. I just reached the end of the last one with grinding every minute of every day and now I just don't care for this invasion.

I might be inclined to spend money or even time on the event if I made a noticeable contribution to the rewards I'd be earning.

BaziOne
09-10-2014, 08:20 PM
Yes - sadly this is the GreeD way. I've seen it in 3 other games and now am seeing it here as well. The end will begin when they introduce alliance events, as it has in every other game. You think this money grab is bad - just wait until then!

Tadaaah
09-10-2014, 08:57 PM
Thanks for the feedback, guys. The teams are working hard to bring in different events and keep the game balanced. The feedback we collect definitely helps shape this game.

Obamallama
09-10-2014, 10:39 PM
Thanks for the feedback, guys. The teams are working hard to bring in different events and keep the game balanced. The feedback we collect definitely helps shape this game.

If you truly wanted to make it more balanced then you'd make the invasion more possible and verse less impossible. It should be at the level that Good players and dedicated players can get to the end and casuals can get to the end with inapp purchases.

KillerKumaClone
09-11-2014, 04:29 PM
If you truly wanted to make it more balanced then you'd make the invasion more possible and verse less impossible. It should be at the level that Good players and dedicated players can get to the end and casuals can get to the end with inapp purchases.

I agree the invasions have been getting pretty extreme. The thing that upsets me is how few SR and UR you get from gold chests. If you want me to spend real money, give me better stuff for it!


Alliance: Gurkorna1337 (http://forums.gree.net/group.php?groupid=808)
Leader: KillerKuma
Message: Now Recruiting. Fight for Honor and Pickles! Casual Players Welcome.

WarZoneFare
09-11-2014, 05:45 PM
I agree the invasions have been getting pretty extreme. The thing that upsets me is how few SR and UR you get from gold chests. If you want me to spend real money, give me better stuff for it!

"Small chance to get SR or UR units from the gold chest" is what they said and it's pretty much true. You would have better chance to get SR or UR units from the Elite chest with real money. I can usually get one or two SR/UR units for a $19.99 purchase of 480 gold bars, however many of those SR/UR units are NOT what I want. So, the adjusted statistic would be getting one UR/SR unit that I actually need or want in $39.98 purchase. It really sucks to spend real money but getting stuff that I don't even need. Gree should allow those who are willing to spend real money to purchase the units they actually need. After spending lots of money but getting too many useless units, people will stop spending due to frustration. What's the point, right?

Weepit the Only II
09-11-2014, 07:47 PM
Save your money. Totally crazy to spend on Gree games. Unless you want to spend thousands per month you will never be a top player. I have basically stopped playing and I don't miss it - at all. Aside from the ridiculous costs, getting top prizes is very boring and time consuming. Not fun, and this is supposed to be. Chat is awful, guilds are lame and have nothing to do and really there is nothing left for me to say. Gree blows goats.

HornedOwl
09-11-2014, 07:54 PM
simplest solution I can think of....

Que megaphone.....

Allow Players to trade units!!

Done...

Common for common
Uncommon for Uncommon
Rare for Rare
SR for SR
UR for UR

Heck, allowing only level 1 units to be traded would be fine.

Obamallama
09-12-2014, 02:24 AM
It'd be Good if the point rewards from missions were the same as old timeswith rewards almost the same but longer to give more total rewards so we can progress for longer. Not make it harder to progress through

lionheart555
09-12-2014, 06:48 AM
The problem I have with many of the responses here is this....

Everyone has equal opportunity and chance for the same ultra rares (which is ultimately what we want to build our teams on). And the majority of complaints are "ohhh I spent a **** ton of money on it and I'm not getting what I want."

If you want something NOW, you pay more for it. If you wait to reap the rewards, then you wait and don't get it now. It's a pretty simple concept. Complaining about how much spent is pointless and takes away from the aim of this thread which is NOT about the low return rate of chest rewards but the increased difficulty in consecutive weeks of getting the SAME rewards.

I feel the need to emphasize I am NOT criticizing those who spend (even though I do not myself) nor am I criticizing the original point of this thread (which I wholeheartedly agree with). I am criticizing those who spend recklessly and then complain later when they have the facts at hand prior to their purchases.

P.S On another note, I am aware there are cheaters and hackers that use this game but this does not change my view of the matter at all.

Weepit the Only II
09-12-2014, 08:13 AM
Another solution beside trading units would be to trade them in. For example I have too many Testudo and Orontes UR units, let me trade 4 of those for 1 UR of my choice.

I highly doubt guilds will will ever be allowed to trade. Would be cool but less $ for Gree

Amadeus
09-12-2014, 08:22 AM
"Small chance to get SR or UR units from the gold chest" is what they said and it's pretty much true. You would have better chance to get SR or UR units from the Elite chest with real money. I can usually get one or two SR/UR units for a $19.99 purchase of 480 gold bars, however many of those SR/UR units are NOT what I want. So, the adjusted statistic would be getting one UR/SR unit that I actually need or want in $39.98 purchase. It really sucks to spend real money but getting stuff that I don't even need. Gree should allow those who are willing to spend real money to purchase the units they actually need. After spending lots of money but getting too many useless units, people will stop spending due to frustration. What's the point, right?
I'm sorry to say but that is a horrible idea. To make it easy to buy these elite units on demand would make this game absolutely terrible. These units are the best in game for a reason, making them easily achievable would be absolutely absurd. There is a fine balance between non-spenders and spenders in regards to the luck war chest system. A game where you can easily get the best units is a silly game. Even with spending money. This would completely throw everything off balance if they allowed players to simply buy the best units on demand. I hope they NEVER do this. I like the fact that you can't just spend money to get the best units. Please Gree..do not implement this, and I doubt they ever will. This is one of the few positives I would have to say about this wretched game.

AmadeusINC
Commanding Officer

HornedOwl
09-12-2014, 08:38 AM
Another solution beside trading units would be to trade them in. For example I have too many Testudo and Orontes UR units, let me trade 4 of those for 1 UR of my choice.

I highly doubt guilds will will ever be allowed to trade. Would be cool but less $ for Gree

I don't think it would be less money, I think it would either not effect their current revenue or it would increase it. My reasoning towards this is that there would be less "trash" drops from chests. All drops would be potential trade fodder. Just because you don't need or want another Kulervos Rage or Hippocampus doesn't mean someone else wouldn't want it.

I do agree also with the ability to trade in units for one of our choice of the same rarity at a 4:1 ratio, or maybe 10:1 since you are choosing what you get in return.

Actually, just thought of this.... trading in units for Officers of the same rarity is another possibility. That way, you have to have gotten at least one of the unit you wish to rank up.

Heck, maybe even being able to trade in keys would be cool. Example, 5 Bronze keys can be traded in for 1 silver key, and 5 Silver keys for 1 Gold Key. That would be a cool addition as well.

Amadeus
09-12-2014, 08:45 AM
If they do allow trading, they better implement a very intricate system or else I would just simply hack my device and trade my units to my good device. Speaking hypothetically of course.

AmadeusINC
Commanding Officer

KillerKumaClone
09-12-2014, 10:59 AM
The real problem is that R, SR and UR are so hard to come by. Sure rarity. But when you NEED to acquire four copies to fully promote... That's next to impossible without waiting forever or spending a fortune. Right now I really need better anti-air. Of course I seem to get everything but... Get a nice UR or SR, great right? Nope. Need more copies to make it tough enough to survive. If they made SR and UR only promotable once or twice and made the starting max 30, then it might work better.

My suggestion - Starting single card max value and promotion:
C, UC = 10 promote 3x to 40 (same as current)
R = 20 promote 3x to 50 (same as current)
SR, UR = 30 promote 2x to 50 (increased starting max, decreased promotion, same max level.)

WarZoneFare
09-12-2014, 12:50 PM
The real problem is that R, SR and UR are so hard to come by. Sure rarity. But when you NEED to acquire four copies to fully promote... That's next to impossible without waiting forever or spending a fortune. Right now I really need better anti-air. Of course I seem to get everything but... Get a nice UR or SR, great right? Nope. Need more copies to make it tough enough to survive. If they made SR and UR only promotable once or twice and made the starting max 30, then it might work better.

My suggestion - Starting single card max value and promotion:
C, UC = 10 promote 3x to 40 (same as current)
R = 20 promote 3x to 50 (same as current)
SR, UR = 30 promote 2x to 50 (increased starting max, decreased promotion, same max level.)



Have u noticed those top 10-20 players on this board with all tho most powerful UR/SR units fully loaded? I am wondering how they could achieve that? Are they all high rollers, hackers, cheaters, reckless spenders or simply lucky? I've spent over $600 over three months (I have been labeled as one reckless spender by one member. Guilty as charged. :-)) but I am nowhere near what they've achieved. Any thoughts? My expenditure resulting from unrealistic expectations and urges will definitely be controlled thanks to that wake up call. I could've used that money to preorder an iPhone 6 plus.

Amadeus
09-12-2014, 08:22 PM
The problem I have with many of the responses here is this....

Everyone has equal opportunity and chance for the same ultra rares (which is ultimately what we want to build our teams on). And the majority of complaints are "ohhh I spent a **** ton of money on it and I'm not getting what I want."

If you want something NOW, you pay more for it. If you wait to reap the rewards, then you wait and don't get it now. It's a pretty simple concept. Complaining about how much spent is pointless and takes away from the aim of this thread which is NOT about the low return rate of chest rewards but the increased difficulty in consecutive weeks of getting the SAME rewards.

I feel the need to emphasize I am NOT criticizing those who spend (even though I do not myself) nor am I criticizing the original point of this thread (which I wholeheartedly agree with). I am criticizing those who spend recklessly and then complain later when they have the facts at hand prior to their purchases.

P.S On another note, I am aware there are cheaters and hackers that use this game but this does not change my view of the matter at all.
Kudos my friend.

Amadeus
09-12-2014, 08:22 PM
Have u noticed those top 10-20 players on this board with all tho most powerful UR/SR units fully loaded? I am wondering how they could achieve that? Are they all high rollers, hackers, cheaters, reckless spenders or simply lucky? I've spent over $600 over three months (I have been labeled as one reckless spender by one member. Guilty as charged. :-)) but I am nowhere near what they've achieved. Any thoughts? My expenditure resulting from unrealistic expectations and urges will definitely be controlled thanks to that wake up call. I could've used that money to preorder an iPhone 6 plus.
....Here are my thoughts...Some, if not most, of the members on the top 20 leaderboards during versus event share the same alliance as myself and I can assure you they, nor myself, are not cheaters. Myself, nor the other leaders in our alliance tolerate such insubordination, and Gree has made it clear they do not either...I cannot stress enough that you SPENDING MONEY DOES NOT GET YOU THE BEST UNITS IN THIS GAME. It just doesn't happen. It is pure luck as far as the war chest system is concerned people. As far as progressing through the leaderboards, we just know how to strategize and save our resources (energy & morales) accordingly. READ MY POSTS! It seems most of these replies not only detoured from the whole point but also seem to be disregarding any other replies I have made in this particular thread. Spending...money...will...not...get...you...a...su preme...elite..super...duper...squad. For some of our members, it has taken SEVERAL MONTHS to obtain such elite units fully maxed. Patience may be a virtue to some of you guys....I repeat...these units are ULTRA RARE. They are the best in the game for a reason...I REPEAT...a game where you can spend money and get the best units instantly on demand is an absolutely absurd silly game. Yeah...let's do it...let's have a game where you can spend money to get the best units easily so that way we can give Gree another chance to make this game an even more cash shop based game...I mean really people??? *sigh*

AmadeusINC
Commanding Officer

Obamallama
09-12-2014, 11:06 PM
....Here are my thoughts...Some, if not most, of the members on the top 20 leaderboards during versus event share the same alliance as myself and I can assure you they, nor myself, are not cheaters. Myself, nor the other leaders in our alliance tolerate such insubordination, and Gree has made it clear they do not either...I cannot stress enough that you SPENDING MONEY DOES NOT GET YOU THE BEST UNITS IN THIS GAME. It just doesn't happen. It is pure luck as far as the war chest system is concerned people. As far as progressing through the leaderboards, we just know how to strategize and save our resources (energy & morales) accordingly. READ MY POSTS! It seems most of these replies not only detoured from the whole point but also seem to be disregarding any other replies I have made in this particular thread. Spending...money...will...not...get...you...a...su preme...elite..super...duper...squad. For some of our members, it has taken SEVERAL MONTHS to obtain such elite units fully maxed. Patience may be a virtue to some of you guys....I repeat...these units are ULTRA RARE. They are the best in the game for a reason...I REPEAT...a game where you can spend money and get the best units instantly on demand is an absolutely absurd silly game. Yeah...let's do it...let's have a game where you can spend money to get the best units easily so that way we can give Gree another chance to make this game an even more cash shop based game...I mean really people??? *sigh*

AmadeusINC
Commanding Officer

Don't worry. I agree with your point. The chest idea is 90% game balancing and 9% inspiration from RPG games and 1% cash grab. Many other companies that aren't heartless like gree use similar mechanics.
It's the random aspect that prolongs game play and makes the game less repetitive.

That said $600 worth of gold keys would boost your squad quite a bit but nothing in comparison to a year of game play. I for one have only been playing a few months approximately (I can't remember) and I have spend $0 on this game and I have a team that I'm proud of. It's No UR gang but It's got It's Good tactics in it.

I've always disliked spending money in games because it feels unbalanced and games that require inapp purchases to get the whole experience annoy Me because everything has balancing issues. This game is Good tho because it is playable with and without paying cash monay

Edgecrusher43
09-13-2014, 01:41 PM
If you truly wanted to make it more balanced then you'd make the invasion more possible and verse less impossible. It should be at the level that Good players and dedicated players can get to the end and casuals can get to the end with inapp purchases.

This here exactly!! You don't want the game to get boring, but you also should want people to win the vehicles they need in order to compete in some of these games. Winning helps you get those things. I always get stuck at just receiving a trainer or something, I'd love to be able to get some of these cool vehicles everybody talks about owning....

Whip it
09-14-2014, 12:19 AM
You have made the recent event ridiculously difficult it has become pointless to finish it. Gree took the fun out of the game.

KillerKumaClone
09-15-2014, 11:18 PM
You have made the recent event ridiculously difficult it has become pointless to finish it. Gree took the fun out of the game.

The events seem ridiculously hard if you think that you're supposed to be able to beat the whole thing. You are not. If you keep battling the parts you can beat, you earn points. You get more stuff. Next invasion you get a bit farther. The following, a bit farther again. This is both challenging and rewarding. But I agree, it does seem discouraging when you can only beat the first few of all of the levels.

I think GREE could do a better job of tailoring what you see depending on your strength. For example, the expert levels should only unlock and even become visible once the base levels are all cleared. Maybe you should only be able to see 4 or 5 levels to begin. This might alleviate that sensation of feeling very weak which we probably all felt when we did our first invasions and could only beat like 3 out of 20 levels.


Alliance: Gurkorna1337 (http://forums.gree.net/group.php?groupid=808)
Leader: KillerKuma
Message: Now Recruiting. Fight for Honor and Pickles! Casual Players Welcome.

Obamallama
09-16-2014, 12:33 AM
The events seem ridiculously hard if you think that you're supposed to be able to beat the whole thing. You are not. If you keep battling the parts you can beat, you earn points. You get more stuff. Next invasion you get a bit farther. The following, a bit farther again. This is both challenging and rewarding. But I agree, it does seem discouraging when you can only beat the first few of all of the levels.

I think GREE could do a better job of tailoring what you see depending on your strength. For example, the expert levels should only unlock and even become visible once the base levels are all cleared. Maybe you should only be able to see 4 or 5 levels to begin. This might alleviate that sensation of feeling very weak which we probably all felt when we did our first invasions and could only beat like 3 out of 20 levels.

Alliance: Gurkorna1337

I see your point but It's more than that. The invasion missions are giving less and less point rewards and the required points are growing. Last invasion I put tons of time and almost got the end. I was satisfied but now the highest you can get is 600 per battle as compared to the previous 750.

Even as It's more difficult people can still reach the end through strategy and saving energy refills. I can understand not wanting to give these UR units to everyone but still.

KillerKumaClone
09-16-2014, 12:41 AM
I see your point but It's more than that. The invasion missions are giving less and less point rewards and the required points are growing. Last invasion I put tons of time and almost got the end. I was satisfied but now the highest you can get is 600 per battle as compared to the previous 750.

Even as It's more difficult people can still reach the end through strategy and saving energy refills. I can understand not wanting to give these UR units to everyone but still.

I imagine its tough to balance for new players and existing at this point. I think they need to maybe consider separating events based on some measure of a player. Have players bellow the threshold get a different (easier) scale and different (lesser) rewards. Probably require a whole new game version to do that though! Not all good ideas are actionable (at least immediately.)

Though if they built this into future versions of their game engine, it could really help them satisfy players in the long run over all their products.


Alliance: Gurkorna1337 (http://forums.gree.net/group.php?groupid=808)
Leader: KillerKuma
Message: Now Recruiting. Fight for Honor and Pickles! Casual Players Welcome.

Obamallama
09-16-2014, 01:03 AM
I imagine its tough to balance for new players and existing at this point. I think they need to maybe consider separating events based on some measure of a player. Have players bellow the threshold get a different (easier) scale and different (lesser) rewards. Probably require a whole new game version to do that though! Not all good ideas are actionable (at least immediately.)

Though if they built this into future versions of their game engine, it could really help them satisfy players in the long run over all their products.


Alliance: Gurkorna1337 (http://forums.gree.net/group.php?groupid=808)
Leader: KillerKuma
Message: Now Recruiting. Fight for Honor and Pickles! Casual Players Welcome.

I think the intention is to not give low level players access to UR and SR units through casual game play.

KillerKumaClone
09-16-2014, 01:38 AM
I think the intention is to not give low level players access to UR and SR units through casual game play.

Agreed. That's why I suggested the scale for the lower level players should have lesser rewards (ie. not as many SR and UR.) :D

We're on the same page here I think.


Alliance: Gurkorna1337 (http://forums.gree.net/group.php?groupid=808)
Leader: KillerKuma
Message: Now Recruiting. Fight for Honor and Pickles! Casual Players Welcome.

Obamallama
09-16-2014, 04:06 AM
The way it works is so it tells you how much stronger you must become but It's when You're grinding the last mission all week and not getting rewards as to when it becomes annoying. They should make an extra 10 levels up to 30 in invasion.

I think we are on the same page

Charlie Bronson
10-30-2014, 07:37 PM
before the update i was able to beat my current lvl of officers and bosses still quite easily, however after the update i just get my ass kicked to the curb and cannot win one single more boss battle ... i guess from the posts i have read this was intrentional by greeDY .. time to delete the app i suppose ... nice update lol

User271320
11-03-2014, 10:38 AM
Another solution beside trading units would be to trade them in. For example I have too many Testudo and Orontes UR units, let me trade 4 of those for 1 UR of my choice.

I highly doubt guilds will will ever be allowed to trade. Would be cool but less $ for Gree


"For example I have too many Testudo and Orontes UR units". I've never heard of someone having too many Orontes!!!! Hell, if Gree let us trade units, I'd slip you some real cash under the table to get some of your extra Orontes that are clearly collecting dust. lol!!!!