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Thread: Assessing strength of new player

  1. #16
    Steady Scribe
    Member Since
    Jul 2013
    Post Count
    76
    Interesting, I have an RSR of just over 3, which after only 2 months of playing feels OKish. This definitely gives me stat targets to go after though!

  2. #17
    Verbose Veteran
    Member Since
    Jan 2013
    Post Count
    559
    Quote Originally Posted by mickymacirl View Post
    64,000................or 320.
    Very impressive. I figured you would be somewhere around there. If I divide your RSR by my RSR then the resulting number would be 11.5 times greater than the recommended RSR in the OP......haha

  3. #18
    Articulate Author
    Member Since
    Jul 2013
    Location
    Los Angeles
    Post Count
    414
    Mine is just over a 3.

  4. #19
    Verbose Veteran
    Member Since
    Apr 2013
    Location
    Fantasyland
    Post Count
    549
    It's all about balance. A person with 80/20 and 30/70 at the same level has the same ratio. The 80/20 guy may score more points vs the 30/70 guy, but he'll also get hit more due to low def. If you don't mind giving up points, then you want to recruit the 80/20 guy (better hope he is active!). Unfortunately, I'm the 30/70 guy, as I started my planning when there were no battles or factions. There was also massive stat inflation that weakened the UK flag. But the environment changing is all part of the game, so I've been trying to change my game too.

  5. #20
    Articulate Author
    Member Since
    Mar 2013
    Post Count
    324
    If you have a RSR of seven, I'm jealous. That's really good. Yes, it can be a lot higher but then money spent becomes the main factor. I think the top three faction players will have ratings of up to 30 (if they even make that) or so and many others will be MUCH lower.

    As to DFI's last remark: of course. You should never go by this number alone. Having a really good RSR at level 50 will not get you into a top25 faction because your stats -however good they may be- are just too low. It does mean that you really have top 50/25/10/whatever potential, something a level 200 player with 150K stats won't have.The att/def ratio can also make a difference although in practice I don't really see huge gaps. Most are somewhere between 1:1 and 2:3. I haven't seen many outside of that.

  6. #21
    Lurker
    Member Since
    Jul 2013
    Location
    Canada
    Post Count
    15
    What do you mean by "score"?

  7. #22
    Articulate Author
    Member Since
    May 2013
    Post Count
    318
    Ok I have an attack of 1.6mil atack and 2.3 mil defense and im level 236 what does that make mine?

  8. #23
    Articulate Author Spazer's Avatar
    Member Since
    Aug 2013
    Location
    are you talking to me?
    Post Count
    257
    ok, I am quite confused. I have 380K attack and 520K defense and I am on level 120.

    lets do the math....

    380K+520K=900K

    and now..... which way are you telling me to calculate?

    A) 900K/120=7500?

    or

    B)900/120=7.5?

  9. #24
    Prominent Poet
    Member Since
    Dec 2011
    Post Count
    1,474
    They can be as high as you like but if they ain't active they ain't worth squat.

  10. #25
    Prominent Poet
    Member Since
    Aug 2013
    Post Count
    294
    Ya the calculations are a bit off... the math from the first post doesnt work out at all. I did see the other persons idea but not sure if thats correct either.

  11. #26
    Articulate Author
    Member Since
    Mar 2013
    Post Count
    324
    Quote Originally Posted by 09231982 View Post
    Ok I have an attack of 1.6mil atack and 2.3 mil defense and im level 236 what does that make mine?
    (1600k+2300k)/2/236=8,2. That means that you have about 8k in avg stats per level. Good stuff!

  12. #27
    Articulate Author
    Member Since
    Mar 2013
    Post Count
    324
    Spazer, If you're confused, think of what you're trying to calculate: the average stats (in thousands) per level. So in your case: (380k+520k)/2/120= 3,8

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